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- @title{ImageWorks}{ImageWorks Data Browser}
- @keyword{ImageWorks}
-
- ImageWorks (or PCI Image Handler) is an image display and manipulation program
- from PCI Enterprises and is part of PCI's image analysis software.
- Imageworks must be licensed in order to use all available functions.
- If this program is NOT licensed, then it becomes the PCI Image Handler,
- which loads images and performs a few other sample ImageWorks functions
- for demonstration purposes only.
-
- Throughout this on-line help documentation, this program is referred to
- by its licensed name ``ImageWorks'', instead of its unlicensed name
- ``Image Handler''. If you would like to license this program and enable all
- functions, contact PCI at:
-
- PCI Enterprises
- 50 West Wilmot Street, Unit 200E
- Richmond Hill, Ontario, Canada L4B 1M5
- Tel: (905) 764-0614
- Fax: (905) 764-9604
- Email: sales@pci.on.ca
-
- In the United States, contact:
-
- PCI Remote Sensing Corporation
- 1925 N. Lynn Street, Suite 803
- Arlington, VA 22209, U.S.A.
- Tel: (703) 243-3700
- Fax: (703) 243-3705
- Email: sales@pci.on.ca
-
- See Also: {CLWORKS}Classify Menu
-
- 1 Preferences
- @keyword{Preferences Customization}
- @index{Preferences File}
-
- Certain configuration items for ImageWorks may be stored in an ImageWorks
- preference file. The preference file is named imageworks.prf (or
- imagewor.prf on systems with an 8.3 name space like MicroSoft Windows).
-
- The preference file is a simple text file containing text lines with
- a preference name, a colon and a value. For instance, ImageWorks can
- have the default cursor colour controlled via the preference file, and
- the preference name is "CursorColour". The following line in the
- preference file would set the default cursor colour.
-
- CursorColour: Red
-
- Much like other PCI, files it is possible to have a preference file in
- various locations: in the local directory, the users home directory,
- the group procedure directory and the system wide procedure directory. If
- more than one of these files is found, they will all be read in order with
- the most local files being processed last and taking precedence over the
- more global files.
-
- - imageworks.prf (most local)
- - $HOME/imageworks.prf
- - $PCIGROUP/etc/imageworks.prf
- - $PCIHOME/etc/imageworks.prf (most global)
-
- See Also: {..|}Motif Customization
-
- 2 Adding Menu Items
- @keyword{Menu Items}
-
- The Menu preference can be used to add menu items to the ImageWorks
- main menubar menus. In fact new menus can also be added.
-
- The data arguments to the Menu preference have the following fields.
-
- - field 1: The name of the procedure to run if the entry is selected, or
- an empty string in double quotes if this item is to be a new
- pulldown menu.
- - field 2: The visible text to be placed on the menu item.
- - field 3: The name of the pulldown menu under which to place the new
- menu item, or the name of the new pulldown menu if field 2 is
- an empty string. The existing pulldown menus in ImageWorks are
- named FileMI, EditMI, ViewMI, ToolsMI and HelpMI.
- - field 4: The name of the new menu item (should be unique).
-
- The names of all the menu items in ImageWorks can be established by
- running the DUMPMENU procedure in the ImageWorks modelling window.
-
- Example:
-
- This item in the preference file would add a new menu item to the Tools
- menu (which is named ToolsMI). The new entry would be named BounceMI, and
- have visible text "Bounce...". When selected the EASI+ procedure BOUNCE.EAS
- would be run.
-
- Menu: BOUNCE "Bounce..." ToolsMI BounceMI
-
- The following example would create a new menu called Misc (and named
- MiscMI), and add one item to that menu which would invoke the EASI+
- procedure AUTOLOAD.EAS.
-
- Menu: "" "Misc" MiscMI
- Menu: AUTOLOAD "Auto Load" MiscMI AutoLoadMI
-
- See Also: {..|}Disabling Menu Items
-
- 2 Disabling Menu Items
- @keyword{Menu Items}
-
- The Disable-Menu preference can be used to remove menu items, or whole menus
- from the ImageWorks main menubar. This is primarily useful for making a
- simplified version of ImageWorks available, or to remove a menu item so that
- a replacement can be provided using the ``Menu'' preference.
-
- The data arguments to the Disable-Menu preference are the list of names
- leading to the particular menu item to be disabled. The names of all the
- menu items in ImageWorks can be established by running the DUMPMENU procedure
- in the ImageWorks modelling window.
-
- The Disable-Menu preference is applied to the ImageWorks menubar before
- the Menu preference, so it is possible to disable a PCI provided menu item,
- and replace it with a user provided EASI script.
-
- Example:
-
- The following preferences would remove the filter item on the Tools menu
- and remove the entire View menu.
-
- Disable-Menu: ToolsMI FilterMI
- Disable-Menu: ViewMI
-
- See Also: {..|}Adding Menu Items
-
- 2 Cursor Colour
- @keyword{CursorColour}
-
- The CursorColour preference can be used to modify the default colour of the
- cursor in the image display windows. The default is white, but this value
- will be overridden if the user changes the colour in the Cursor Control
- panel.
-
- The value of this preference may be any recognised cursor colour, or
- any RGB colour in the format ``(RGB: RRR GGG BBB)''.
-
- Example:
-
- The first line would set the default cursor colour to Red, while the second
- would set the default colour to the explicit provided RGB value (red=200,
- green=128, blue=64).
-
- CursorColour: Red
- CursorColour: (RGB: 200 128 64)
-
- See Also: {..|..|}Cursor Control
-
- 2 Graphic Colour
- @keyword{GraphicColour}
-
- The Graphic#Colour preference can be used to establish a default colour
- for a specified graphic plane. The ``#'' sign is replaced by the number
- of the graphic plane, and the argument value can be any recognised
- colour name or RGB tuple.
-
- Example:
-
- Set the first three graphic plane colours to shades of grey.
-
- Graphic1Colour: 50 50 50
- Graphic2Colour: 125 125 125
- Graphic3Colour: 200 200 200
-
- See Also: {..|..|}Graphic Info
-
- 2 Naming A Colour
- @keyword{NamedColor}
-
- The NamedColour preference allows the user to defined a new named colour
- to the system. This colour should appear in option menus used to select
- a colour.
-
- The value arguments to the NamedColour resource should be a name for the
- new colour followed by the red, green and blue components of that colour.
- If the colour name is more than one word, it should be enclosed in double
- quotes.
-
- Example:
-
- Create a new colour called Slate Grey with the specified RGB value.
-
- NamedColour: "Slate Grey" 40 40 40
-
- 2 Default File Extensions
- @keyword{DefaultExtension}
-
- The DefaultExtensions preference allows the user to define the default
- extension, or extensions they would like to see in database selection
- dialogs. They can select multiple extensions they would like see; however,
- on some systems (such as X/Motif) only the first extension will have an
- effect.
-
- Note that this preference only affects the primary file selection mechanism
- for image and vector files, not the file selectors used to access ancillary
- text files.
-
- The list of extensions should be separated by vertical bar (pipe) symbols,
- and there should be no space in the list of extensions. Each extension
- should be formed with an asterix followed by a dot followed by the extension
- as shown in the example below there the user requests to see files with
- the extensions .pix (PCIDSK), .tif (TIFF) and .jpg (JPEG JFIF).
-
- Example:
-
- DefaultExtensions: *.pix|*.tif|*.jpg
-
- 2 Shape Save Limit
- @keyword{ShapeSaveLimit Undo Redo Limit}
-
- The ShapeSaveLimit preference allows the user to define the maximum
- number of shapes that can be saved in the Vector Editor's undo/redo
- buffer when changes are made with a vector editing operation. The
- default for this preference is 100 shapes. Hence, if a user performs
- a single vector editing operation that affects more than ShapeSaveLimit
- shapes (such as a Move), then the changes caused by this operation will
- not be saved in the undo/redo buffer so they can not be undone, and all
- of the previous editing changes will be cleared from the undo/redo buffer.
-
- 2 Compact Vectors
-
- The CompactVectors preference can be used to request that ImageWorks store
- vectors in a more compact form in memory than is the default. However,
- this imposes a price is redraw performance. The CompactVectors preference
- can have the following values:
-
- - OFF: Use the default (memory intensive, but fast) in memory storage form
- for vectors.
- - ON: Use a compact form to store the vectors in memory that is slower but
- doesn't lose any information.
- - 2D: Use the compact (ON) format, and don't bother storing a Z coordinate
- for any of the vertices.
- - Float: Use the compact (ON) format, and don't keep full double precision
- (8 byte binary numbers) accuracy for vector points. Instead use
- float's (4 byte binary numbers) imposing a modest penalty in speed
- and accuracy in order to save more memory.
- - 2D Float: Apply both the 2D and Float options at the same time.
-
- The CompactVectors preference can be set, or overridden with an environment
- variable called CompactVectors. The value of the environment has the same
- interpretation as the preference.
-
- Example:
- CompactVectors: ON
-
- 1 Cursor Zoom
- @index{Cursor Zoom}{Imagery!Zoom}
- @keyword{imagery zoom cursor}
-
- The Cursor Zoom panel allows the user to view the contents of
- the main ImageWorks display at a different magnification level.
-
- Even though the ImageWorks control panel provides direct
- magnification, the Cursor Zoom window allows the user to have
- a separate window that contain a magnified image.
-
- The Cursor Zoom panel can be accessed via the View pull down menu.
- The Cursor Zoom panel contains several controls at the top
- of the window followed by an region where the zoomed image
- is displayed.
-
- The first left control is a toggle push button labelled "Hold".
- When depressed, the user can move the cursor from the ImageWorks
- main display window without affecting the view inside the
- Cursor Zoom window.
- If this button is not pressed in, the position and region under
- which the cursor is at in the main ImageWorks display window is
- also displayed in the zoom window.
-
- There is an option menu that displays different index values
- where the user can pick a value to have the image magnified.
-
- The other option menu provides a list of enhancement operations
- that can be applied to the image displayed in the zoomed
- window.
- In addition to the standard enhancement technique, there are two
- special options called "Hold" and "Slave" under this option menu.
- The "Hold" option is used to "Hold" the zoomed image enhancement.
- While the "Slave" option is used such that whenever a new
- enhancement is applied to the main ImageWorks display window,
- the enhancement is also applied to the Cursor Zoom imagery.
-
- The user can have several Cursor Zoom window displayed. Each of
- the cusor zoom panel can be used to display a zoom image region
- and enhanced independently by using the controls that are
- available from the Cursor Zoom window.
-
- 1 Motif Customization
- @keyword{Customization}{Fonts}
- @index{Customizing ImageWorks}
-
- Customizing the Appearance of ImageWorks on X/Motif systems.
-
- ImageWorks resources, such as fonts and colours, can be customized on
- operating systems which use X-Windows Motif through the .Xdefaults
- file which resides in the user's login directory. The resources
- available are as follows:
-
- imageworks*fontList: <font> (e.g., fixed)
-
- General purpose font for most of the application.
-
- imageworks*annotationFont: <font> (e.g., fixed)
-
- Extra font available in image and graphic annotation.
-
- imageworks*fixedFont: <font> (e.g., 10x20)
-
- Font used in areas requiring monospaced characters (e.g. main text
- in Help Panel).
-
- imageworks*background: <colour> (e.g., grey)
-
- Background colour for most panels.
-
- imageworks*MenuBar*background: <colour> (e.g., thistle)
-
- Colour of all menu bars.
-
- imageworks*TitleBar*background: <colour> (e.g., lightsteelblue)
-
- Colour for all title bars.
-
- Available fonts and colours will depend on your system. Under some
- environments (such as HP VUE) customization is handled by means other
- than the .Xdefaults file. See the operating system user documentation for
- these environments.
-
- To set these resources system wide, an app-default file may be
- created called `imageworks', with the same format as the .Xdefaults
- file. It is typically placed in the directory
- /usr/lib/X11/app-defaults.
-
- 1 Copyright
- @keyword{Copyright}
- @index{Copyright Notice}
-
- ImageWorks, Version 6.0, Release date: December 1, 1995
-
- COPYRIGHT
-
- Software copyrighted (c) by PCI, 50 West Wilmot St., Richmond
- Hill, Ontario, CANADA, L4B 1M5. Tel: (905) 764-0614
-
- RESTRICTED RIGHTS
-
- CANADIAN GOVERNMENT
-
- Use, duplication, or disclosure is subject to restrictions as set
- forth in DSS 9400-18 `General Conditions - Short Form - Licensed
- Software'.
-
- U.S. GOVERNMENT
-
- Use, duplication, or disclosure is subject to restrictions as set
- forth in FAR clause 52.227-19 `Commercial Computer Software -
- Restricted Rights' and in subparagraph (c) (1) (ii) of the
- `Rights in Technical Data and Computer Software Clause' at DFARS
- 52.227-7013.
-
- 1 Command Line Options
- @keyword{Command Line}{-datasize}{-image}{-graphic}
- @keyword{-nocontrol}{-noconfig}{-mainwin}{-share}{-noshare}{-nomenu}
- @keyword{-debug}{-nodebug}{-mmap}{-nommap}{-8}{-24}{-play}{-cmd}
-
- Note: Command Line Options are not supported on Mac OS.
-
- Usage: imageworks [options]
-
- ImageWorks accepts a number of command line options. Some of these
- are for debugging purposes, while others can be used to defined
- operating modes. Following is a list of command line options:
-
- @verbatim
- -datasize x_size y_size
- @end
-
- @index{Command Line Options!datasize}
-
- The -datasize option is used to define the size of the image and
- graphic planes in memory. It overrides the datasize defined in the
- parameter file (PRM.PRM), and suppresses the ImageWorks Configuration
- Panel. The default size is 512 x 512, if there is no PRM.PRM file.
-
- @verbatim
- -image n_planes
- @end
-
- @index{Command Line Options!image planes}
-
- The -image option allows the number of in-memory image planes to be
- configured. The argument overrides the number of image planes defined
- in the parameter file, and suppresses the ImageWorks Configuration Panel.
- The default number of image planes is 3, if there is no parameter file.
-
- @verbatim
- -graphic n_planes
- @end
-
- @index{Command Line Options!graphic planes}
-
- The -graphic option allows the number of in-memory graphic planes
- to be configured. The argument overrides the number of graphic planes
- defined in the parameter file, and suppresses the ImageWorks Configuration
- Panel. The default number of graphic planes is 8, if there is no parameter
- file. The number of graphic planes may not exceed 16.
-
- @verbatim
- -nocontrol
- @end
-
- @index{Command Line Options!nocontrol}{Command Line Options!demos}
- @index{Command Line Options!suppress control panel}
-
- The -nocontrol option suppresses the popping up of the ImageWorks
- General Control panel. This is primarily useful for hands off demos.
-
- @verbatim
- -noconfig
- @end
-
- @index{Command Line Options!noconfig}{Command Line Options!demos}
- @index{Command Line Options!suppress configuration panel}
-
- The -noconfig option suppresses the popping up of the ImageWorks
- configuration panel. This is primarily useful for hands off demos.
-
- @verbatim
- -nomenu
- @end
- @index{Command Line Options!nomenu}
-
- The -nomenu command line option supresses the menubar from appearing in
- the main ImageWorks display window. This is primarily useful for hands off
- demos.
-
- @verbatim
- -name window-name
- @end
-
- @index{Command Line Options!window name}
-
- This option allows the name appearing on the window frame of the main
- ImageWorks window to be overridden. This is the equivalent of setting a
- non-default value in the VDn: parameter in the PRM.PRM file.
-
- @verbatim
- -mainwin display-name
- @end
-
- @index{Command Line Options!display}
-
- Normally, all of the ImageWorks panels appear on one display; this display
- is determined by the DISPLAY environment variable or the -display command
- line option. Sometimes, however, the user will want to display the main
- image window on another display (when there are two monitors side by side,
- for instance). The -mainwin option allows the user to specify this
- second display. The `display-name' value should be the name of the display
- to which the main image window is to be redirected.
-
- @verbatim
- -cmd procedure_name
- @end
-
- @index{Command Line Options!EASI procedure}
-
- The -cmd command line argument is used to pass an EASI Modelling Procedure
- to be executed after ImageWorks startup. The argument is the name of an
- EASI procedure to be executed. The filename should be all in upper case,
- and with the extension ".EAS". Only the base portion of the filename should
- be provided (eg. `filter' instead of FILTER.EAS).
-
- @verbatim
- -play recording_file
- @end
-
- @index{Command Line Options!recording playback}
-
- The -play command is used to trigger automatic execution of a user
- interaction recording created with the Macro Recorder. The pathname to
- the file to be executed should be provided as an argument. The macro will
- be ``played'' after the configuration panel has been popped down, so for
- a fully automated startup the -noconfig commandline argument should also
- be used.
-
- @verbatim
- -share
- -noshare
- @end
-
- @index{Command Line Options!shared memory}
-
- The -share option is used to turn on use of the X Windows Shared
- Memory extension where possible. The -noshare option is used to
- ensure the extension is not used. The shared memory extension speeds
- up redraw speed on the screen, sometimes by as much as a factor of
- three if the display is local to the machine running ImageWorks.
- However, on many systems the shared memory extension causes problems
- with proper screen updating when performing Image, Graphic, and
- Vector editing. Thus shared memory is defaulted to not being used.
-
- People wishing to squeeze extra graphic performance out of
- ImageWorks are encouraged to try out the -share option.
-
- @verbatim
- -mmap
- -nommap
- @end
-
- @index{Command Line Options!memory mapped disk IO}
-
- The -mmap option enables the used of memory mapped disk IO where
- possible. Its use is equivalent to defining the environment
- variable ``ENABLE_MMAP''. The -nommap option disables memory mapped
- disk IO, even if the ``ENABLE_MMAP'' environment variable is defined.
-
- Memory mapped disk IO can provide IO speedups of up to a factor of
- three on some machines. However, on at least a few machines, the use
- of memory mapped IO can cause problems. Those interested in speeding
- up IO are encouraged to experiment with the -mmap option. This option
- only works on some systems.
-
- @verbatim
- -8
- @end
-
- @index{Command Line Options!8-bit}
-
- The -8 option forces ImageWorks to consider only 8-bit visuals.
-
- @verbatim
- -24
- @end
-
- @index{Command Line Options!24-bit}
-
- The -24 option forces ImageWorks to consider only 24-bit visuals.
-
- @verbatim
- -extra
- @end
-
- @index{Command Line Options!extra options}
-
- This option will enable several extra options in the ``Tools'' pulldown
- menu and possibly elsewhere. These functions are not considered to
- be release ready, but may be interesting to experiment with.
-
- @verbatim
- -showerror
- @end
-
- @index{Command Line Options!standard out redirection}
- @index{Command Line Options!standard error redirection}
-
- On the Sun, standard out and standard error are redirected to
- /dev/null. The -showerror option prevents this redirection.
-
- @verbatim
- -debug [n]
- @end
-
- @index{Command Line Options!debug}
-
- The -debug option places ImageWorks in debugging mode. Plentiful output
- is sent to standard error.
-
- @verbatim
- -nodebug
- @end
-
- @index{Command Line Options!debug}
-
- The -nodebug option ensures that ImageWorks is not run in debugging mode.
-
- 1 Configuration
- @keyword{Configuration Imagery Graphics}
- @index{Configuration}{Imagery!Configuration}{Graphics!Configuration}
-
- The ImageWorks Configuration Panel allows the user to
- set up the configuration of an ImageWorks session according
- to the database file on which the user is going to work.
-
- According to the number of channels and the image size of a
- database, the user can choose to have an ImageWorks session
- that can display an image with an appropriate size containing
- a specific number of image/graphic planes.
-
- The Configuration panel is invoked automatically if the user
- does not specify any options when starting ImageWorks. The
- automatic invocation will not take place if ImageWorks is
- launched from VDINIT or XPACE.
-
- The Configuration panel contains three main sections: the
- `Configuration Method', `File Information' and a
- `User Defined Information' section.
-
- The Configuration panel also displays an approximate memory requirement that
- must be available to execute ImageWorks.
-
- Pressing the ``Accept'' push button will start ImageWorks
- with the specified configuration, whereas the ``Exit'' push
- button will quit ImageWorks. If the selected configuration method
- is ``Use Image File...'', the user will be able to
- press the ``Accept & Load'' push button to start ImageWorks
- and load in the specified database file.
-
- 2 Configuration Method
- @index{Configuration Method}{Configuration Panel!Configuration Method}
-
- This section allows the user to select a configuration
- method. An image file can be selected (Use Image File...)
- or appropriate configuration information can be entered
- in the ``User Defined Information'' area (User Defined).
-
- By selecting ``Use Image File...''
- the user will be able to select a database file;
- the configuration information from the database file will then be
- displayed in the ``File Information'' section.
-
- By selecting ``User Defined'', the user will be able
- to enter configur information in the ``User Defined
- Information'' section. The ``File Information'' section will
- be cleared.
-
- NOTE: The selected configuration method is displayed in the
- title bar after ``Configuration Method:''.
-
- 2 File Information Section
- @index{Configuration Panel!File Information}
-
- The File Information section gives some basic information
- about the database file on which the user chooses to work.
- This section is only accessible when the user selects the
- ``Use Image File...'' method.
-
- This section displays the size of the image and the number
- of channels from a selected database. Knowing the size of
- the database window, and the number of channels it contains,
- the user can configure the ImageWorks session accordingly.
-
- The ``Reduce to'' scale allows the user to specify a
- percentage of the database image size that the user
- will view. When the user selects a database file, the
- reduction slider value will initially be set to a default value.
- The up/down arrows permit the user to step up/down to another
- reduction value.
-
- 2 User Defined Information
- @index{Configuration Panel!User Defined Information}
-
- The User Defined Information section allows the user
- to set the size of the imagery, the size of the ImageWorks window,
- and the number of image and graphic planes to be used.
-
- The values in the text fields can be changed by using the
- up/down arrows or just by typing in a value.
-
- The X and Y input text fields for the Image Size allow the user
- to specify the size of the image to be used in ImageWorks.
-
- The X and Y input text fields for the Visible Window allow
- the user to specify the size of the ImageWorks display window.
-
- NOTE: The X and Y window size cannot exceed the physical
- screen(or monitor) size and must not be greater than
- the Image Size.
-
- Pressing the 1:1 Aspect push button will change the values
- for the Visible Window such that the image to be displayed
- has a 1:1 aspect ratio and is 2/3 the size of the physical
- screen.
-
- The user can specify the number of image planes to be used in
- ImageWorks of the types 8 bit integer, 16 bit signed integer and
- 32 bit real.
-
- The user can choose the number of graphic planes to be
- displayed in ImageWorks via the Graphic Planes radio buttons.
-
- See Also: VDINIT, {..|..|}Command Line Options
-
- 1 Control Panel
- @keyword{Gun Graphics Vectors Imagery Enable Disable Zoom Cursor}
- @index{Colour Gun Mappings}{Graphics!Enable}{Imagery!Colour Guns}{Zoom}
- @index{Control Panel}
-
- The ImageWorks Control Panel is used to view and control many
- aspects of the ImageWorks configuration. The image display mode
- (Off/RGB/BW/PC), colour gun mappings, graphic plane enabledness, and vector
- layer enabledness are all controlled from the Control Panel. The Control
- panel also allows for quick enhancement, zooming, panning, and viewing of
- cursor coordinates.
-
- The Control Panel is launched automatically when ImageWorks is
- started. If it is popped down, it can be popped back up by selecting
- ``Control Panel'' from the ``Tools'' menu.
-
- @index{Control Panel!Cursor Control}
-
- The top section of the Control Panel is the cursor area. On the Cursor
- title bar is an option menu controlling the cursor coordinates to
- be displayed beneath the title bar. The possible cursor coordinate values
- are Display (for display coordinates), Database (for current file
- coordinates), Geocoded (for georeferenced coordinates if possible), and
- Geographic (for geographic (Lat/Long) coordinates). See the Cursor
- Control section for a more detailed explanation of these four options.
-
- Beneath the cursor title bar are the cursor coordinates in the current
- selected grid system. These fields are output only, but the coordinates
- may be updated on the Cursor Control panel. On occasions when it is
- impossible to translate the cursor position into the requested coordinates
- the cursor position will be blank.
-
- Below the cursor position are three fields indicating the digital image
- values of the pixel pointed to by the cursor. Each of these values is
- separated from the image plane to which it corresponds, by a colon. The image
- planes selected for the Red, Green, and Blue colour guns are the ones
- displayed.
-
- @index{Control Panel!Image Control}
-
- Beneath the Cursor area is the Image control area. The
- overall display mode of ImageWorks is set using the pull down menu on
- the ``Imagery'' title bar. The `Off' button disables the display of imagery.
- The `RGB' button enables the three plane RGB display mode. The `BW'
- button enables the black and white display mode. Black and white display
- mode is the same as
- RGB mode, except that all three colour guns are locked on the same image
- plane. The `PC' button enables the Pseudocolour display mode in which
- one image plane is run through a Pseudocolour Table (PCT) to produce
- a colour image. This colour image may appear black and white if a
- grey scale is used in the Pseudocolour table.
-
- Below the Image title bar is the image plane to colour gun mapping
- table. Each image plane (to a maximum of 8) has a numbered column in
- the table with three rows, one for each colour gun. In each row,
- exactly one image plane will be selected indicating the source of
- data for the colour gun. The selected image plane is highlighted in
- the colour of the corresponding colour gun. To view more image planes
- beyond the first eight, use the Image Info panel, or the DCP PACE program.
-
- For example, the following would indicate that ImageWorks is using
- image plane one for red, image plane two for green, and image plane
- three for blue; image plane four is currently not displayed.
-
- @verbatim
- Image plane: 1 2 3 4
- Red X o o o
- Green o X o o
- Blue o o X o
- @end
-
- @index{Control Panel!Graphics}
-
- The Graphics area is used to enable and disable the display of graphic
- planes easily. The ``All On'' and ``All Off'' buttons on the
- title bar are used to enable or disable all the graphic planes at
- once. The buttons under the title bar are used to enable or disable
- one graphic plane at a time. The graphic planes are enabled when
- they appear depressed. If there are no graphic planes available this
- area will be missing from the Control Panel.
-
- @index{Control Panel!Vectors}
-
- The Vectors area is used to enable and disable the display of vector layers
- easily. The ``All On'' and ``All Off'' buttons on the
- title bar are used to enable or disable all the vector layers at
- once. The buttons under the title bar are used to enable or disable
- one vector layer at a time. The vector layers are enabled when
- they appear depressed. No more than eight vector layers can be controlled
- from the Control Panel, and blank buttons indicate that no corresponding
- vector layers yet exist.
-
- @index{Control Panel!Enhancements}
- The Enhancements area is used to apply quick enhancements to the
- currently visible image planes. This is done by creating Lookup
- Tables (LUTs) to improve the contrast of the imagery. The `None'
- button sets the LUT for each of the image planes to a linear ramp.
- This results in no changes to the imagery data values.
-
- The Infreq, Linear, Equal, and Root buttons apply an infrequency, linear,
- equalization, or square root curve to the LUT, based on end points
- between which the curve is applied. The end-points are computed by
- examining the histogram of the sub-window of image data showing in the
- main image window, ignoring values of 0 and 255, and applying a 2%
- tail trim. The infrequency enhancement does not apply a 2% tail trim.
-
- To better visualize the LUT that these enhancements are creating,
- pop up the LUT Editing panel (from the Edit pulldown menu) before
- applying the different quick enhancements on the control panel.
- This panel is discussed in more detail in the LUT Editing subtopic.
-
- @index{Control Panel!Zoom}
-
- The last area of the Control Panel is the Zoom area. On the title
- bar is a Zoom Level Control. The pull down menu allows you to select
- the magnification value. The `off' selection indicates ``overview''
- mode which means that an overview of all the data in memory is being
- shown. This is the same as magnification level 1, if the size of the
- data in memory is the same as the size of the window in which it is
- being viewed.
-
- Beneath the zoom title bar is a graphic representation of the current
- view window. The outer box, a slight indentation, represents the
- area of all the data in memory. The black box inside indicates the
- window of data currently being viewed in the main image window. When
- the view is zoomed in, the inner box will only contain a small
- part of all the data. This inner box can also be grabbed and
- dragged with the mouse cursor to change the view window.
-
- See Also: {..|Cursor}Cursor Control, {..|}Image Info, DCP
-
- 1 PCT Editing
- @keyword{PCT Editing}
- @index{PCT Editing}
-
- The PCT Editing panel contains functions for creating and/or
- modifying the in-memory Pseudocolour Table. The PCT Editing panel
- can be launched by selecting "PCT" from the "Edit" menu on
- the main ImageWorks window.
-
- The Close button on the PCT Editing panel closes the PCT Editing.
- The Cancel button closes the PCT Editing panel, and restores the PCT
- that was in effect when the PCT Editing panel was first opened.
-
- 2 Predefined Pseudocolour Tables
- @index{PCT Editing!Predefined PCT}
-
- The Predefined Pseudocolour Table buttons allow the user to quickly
- replace the existing PCT with a standard PCT provided by the
- systems.
-
- Smooth
-
- - A colour ramp running from dark blue to green to yellow to red
- to magenta.
-
- Stepped
-
- - A series of short colour ramps.
-
- Grey Ramp
-
- - A simple grey ramp with 0 mapped to black, and 255 mapped to
- white.
-
- Random
-
- - A more or less random set of colours.
-
- One step Undo is available after the selection of a predefined
- Pseudocolour table, via the "Undo" button.
-
- 2 Current Pseudocolour Table
- @index{PCT Editing!Display PCT}
-
- The Current Pseudocolour Table area of the PCT Editing panel
- provides a graphical and textual display of the current PCT. These
- displays are used both for information, and to select a new colour
- table entry to edit.
-
- The colour bar on the left is a graphical representation of the PCT,
- with the top representing an input value of zero, and the bottom an
- input value of 255.
-
- The scrollable table on the right is a textual representation of the
- current PCT. The table consists of four columns, and 256 entries.
- The first column is the input grey level. The second, third, and
- fourth columns are the red, green, and blue output values for the
- given input value. Either the scroll bar or the arrow buttons can
- be used to scroll through the PCT. The textual PCT representation is
- not directly editable.
-
- It is possible to click in either the scrollable PCT window, or the
- graphical PCT window in order to select a "Grey Level" to modify in
- the Colour Selection area of the PCT Panel. The selected entry
- becomes the new Grey Level value to edit; changes to the previous
- PCT entry are lost unless they were already applied. It should also
- be possible to select multiple PCT entries to operate on by dragging
- over a series of list entries.
-
- 2 Colour Selection
- @index{PCT Editing!Colour Editing}
-
- The colour selection portion of the PCT Editing panel is used to
- modify the output colour of the currently selected PCT entry ("Grey
- Level").
-
- It consists of a horizontal colour sampling bar across the top, a
- current colour chip on the right, a slider and text field for the
- red, green, and blue components, a current grey level text field, and
- the Apply and Undo buttons.
-
- The horizontal colour sampling bar is used to conveniently select a
- new colour value. Clicking within this bar will modify the current
- red, green, and blue components within the Colour Selection area to
- match the point clicked on. As usual, the colour change is not made
- to the current PCT until the Apply button is pressed.
-
- The colour slider bars are used to modify the red, green, and blue
- colour components of the currently mixed colour. The current component
- values are shown in the text fields to the right of the slider bars.
- These fields are also editable.
-
- The colour chip on the right is present to show the presently mixed
- colour. It is for information purposes only, and clicking on it does
- nothing.
-
- When the "Hold Colour" button is depressed, selecting a new grey
- value will not cause the currently mixed colour to be changed.
-
- The "Grey Level" text field shows the entry in the PCT for which
- colour selection is being performed. This field is editable; however,
- each time the current Grey Level is changed, the colour selection area
- is reloaded with the colour of the newly selected "Grey Level", unless
- the "Hold Colour" button is depressed.
-
- The Apply button is used to place the currently mixed colour in the
- Colour Selection area back into the PCT. The "Current PCT" is not
- changed until the Apply button is pressed, applying the new colour
- to the Current PCT, and updating the main image window to reflect
- the new PCT.
-
- The Undo button is used to undo the last change to the "Current
- PCT". It will undo the last "Apply" operation, or the last
- Predefined PCT operation. Also note that the Cancel button will
- cancel all changes to the PCT since the PCT Editing panel was popped
- up.
-
-
- 1 PCT Range Editing
- @keyword{PCT Range Editing}
- @index{PCT Range Editing}
-
- The PCT Range Editing Panel contains functions for creating
- a customized pseudocolour table(PCT). The PCT Range editing
- panel is different from the regular PCT Editor because this
- panel allows the user to create a PCT by applying specific
- ranges of colours within the pseudocolour table.
-
- In the PCT Range editor panel, the user can identify two
- endpoints within the image histogram to which a set of
- colours can be applied. The colours can then be directly
- mapped, stretched or compressed to fit within a specified
- range of grey levels.
-
-
- General steps:
-
- A colour range is set from the colour selection area.
- The two markers off the colour bar allow the user to
- specify exactly what are the starting and ending colours.
-
- The next step is to move the left and right marker of the
- graph(histogram) to identify where the colours that were
- picked should be applied.
-
- The lower section of the panel displays the created PCT
- for previewing the selections. This section allows the user
- to map/stretch or compress the colours within the chosen
- range of grey level values.
-
- The slider bar allows the user to shift the colours
- either to the left or to the right. The left and right
- push buttons can be used to shift the colours by one
- increment.
-
- See Also: {..|..|}PCT Editing
-
- 2 Colour Selection
- @index{PCT Range Editing!Colour Selection}
-
- The colour selection section of the panel allows the user to pick
- different sets of colours to use in creating the PCT. Currently
- there are two modes of selection: Standard and Custom.
-
- The colour bar displays the colours that the user picks.
- The left and right marker text fields below the colour bar
- displays the grey level values represented by the markers on
- the colour bar. They can also be used to move these markers to
- a specific value. These values can also be modified by dragging
- the markers with the mouse. In the standard mode, the markers
- are filled with the colours they are pointing to. In custom
- mode the markers are filled with the choices made for the first
- and last colours in the interpolation.
-
-
- 2 Standard Colour Selection
- @index{PCT Range Editing!Standard Colour Selection}
-
- The standard colour selection displays a list of predefined
- PCTs that may be used. By selecting the Standard option,
- the user can get access to the following PCT: Smooth, Stepped,
- Grey Ramp, and Random.
-
- The colour bar will be updated to display the colours that
- correspond to the predefined PCT selected by the user.
-
- The "Use Original PCT" push button will change the colour bar
- to reflect the PCT loaded in ImageWorks by the user, if applicable.
- If you have loaded a PCT and want to use it, you need to press
- this button to load in the PCT to the colour bar.
-
- See Also: {..|..|}PCT Editing
-
- 2 Custom Colour Selection
- @index{PCT Range Editing!Custom Colour Selection}
-
- The custom selection displays two colour push buttons: one
- for the first colour and the other the last colour. Pressing
- the colour push button will bring up a colour mixing panel.
-
- By using the colour mixing panel, the user can specify the
- first colour and the last colour for a customized colour bar.
-
- After the selection of the two endpoint colours, pressing
- the "Interpolate" push button will do a linear interpolation
- of colours from the first colour to the last colour.
- The result of the interpolation is displayed in the colour
- bar.
-
- The two markers on the colour bar may be moved left or right,
- and then pressing the "Interpolate" push button again will
- change the contents of the colour bar such that the colours
- within the colour bar are linearly interpolated between these
- end points.
-
- 2 Graph Display
- @index{PCT Range Editing!Graph Display}
-
- The graph area displays the image information(histogram) of
- the Image Plane loaded to the screen when the panel is opened.
-
- There are two markers that allow the user to specify the
- range of grey levels in which to apply the selected colours.
- For convenience, two input textfields are also available to
- specify exactly where to place the markers.
-
- 2 Setup and Preview PCT
- @index{PCT Range Editing!Setup and Preview PCT}
-
- This section is used to map, stretch, or compress a range of
- colours. The system will automatically tell the user if the
- colours are being mapped, stretched or compressed.
-
- There is an option menu which allows the user to control
- values that are outside the specified range of grey levels.
- If the option menu is set to black, then all values outside
- the specified range are set to black. Similarly if the option
- menu is set to White, then the outside ranges are set to white.
- The Ignore option will not alter existing values that are
- outside the range of the PCT.
-
- The "Compress", "Map" or "Stretch" push button is used to
- actually display the selected colour scale in the image window.
- Until this button is pressed, you will not actually see the
- effects of changing the colour bar or histogram.
-
- 1 LUT Editing
- @keyword{LUT Editing Imagery Histogram}
- @index{LUT Editing}
-
- The LUT Editing panel contains functions for modifying the in-memory
- Lookup Tables and image planes according to a specified LUT. The
- LUT Editing panel can be launched by selecting "LUT" from
- the "Edit" menu on the main ImageWorks window.
-
- The launched LUT Editing panel will contain small "postage stamp" sized
- LUT graphs. These graphs are output only and can not be edited directly.
- The number of graphs available will vary depending on the screen and
- font size of the system. This panel is meant to provide a quick overview
- of the LUTs currently being applied to the image planes.
-
- Each graph has two elements: an option menu and a drawn area showing
- the LUT. The option menu is used to tie the graph to a particular channel.
- By selecting "Channel X" (where X is a channel number), the graph will
- show the LUT currently being applied to that channel. If the graph should
- be tied to a particular colour gun, choose "Red", "Green", or "Blue". The
- graph will then show the LUT for the image plane currently tied to that
- colour gun. Changing the gun mappings will cause these graphs to update
- appropriately.
-
- The LUT Graphs contain three different pieces of information. The
- black line is a representation of the current LUT. The grey
- histogram in the background is a histogram of the image data without
- the LUT applied and the coloured histogram in the foreground is the
- image data with the LUT applied. If the graph is tied to a colour
- gun, the foreground histogram is drawn in this colour. A graph that
- is tied to a specific channel has its foreground histogram drawn
- in dark grey.
-
- To actually edit an LUT, click any of the mouse buttons in the drawn LUT
- area. This will cause an LUT Editor to be launched that will allow
- the editing of that LUT. There can be more than one LUT Editor on screen
- simultaneously. Each graph can launch a different LUT Editor.
-
- The editor size can be chosen with the radio buttons at the bottom of the
- LUT Editing panel. A large editor is useful for having finer control
- when editing the LUT. A small editor might be required if the size
- of the screen cannot accommodate the larger editor size. If there is
- already an LUT editor on screen and another is requested of a different
- size, the old one is popped down and a new one reflecting the new size
- is displayed.
-
-
- 2 LUT Editor
-
- The LUT Editor is an interactive panel that allows the direct editing
- of an image plane's lookup table.
-
- It is composed of several areas. There is a section for controlling
- which histograms are shown in the drawing area as well as how the histogram
- is computed. The main editing area contains a large graphical representation
- of the LUT for interactive editing with the mouse. To the right of the main
- editing area is a another LUT graph showing a backup LUT copy. Below this is
- an area for applying a mathematical function to the LUT. Finally, there are
- textfields that can be used to enter LUT values directly. The panel
- features a button at the bottom of the panel which will apply the lookup
- table to the image plane, changing the image data permanently.
-
-
- 3 Histogram Area
- @index{LUT Editing!Histograms}
-
- There are two option menus in this area. The first one titled "Showing"
- is used to select which histograms are drawn in the main editing area.
- The second titled "Computed From" is used to select a mask which will
- be used to define an area of the image plane from which the histogram
- is computed.
-
- There are two histograms of interest: the original image data histogram
- with no LUT applied and the new histogram with the LUT applied. Using
- the "Showing" option menu, it is possible to choose which of these histograms
- is drawn in the main editing area. This option does not apply to the
- LUT Editing panel with the "postage stamp" LUTs.
-
- Using the "Compute From" option menu, the user may select a mask from
- under which to compute the raw or (pre-LUT) histogram. Possible selections
- include "All Data" for a histogram of the entire image plane, "Viewed Data"
- for a histogram of the area currently showing in the main image window, or a
- specific graphic plane for a histogram of the imagery underneath that graphic
- plane. The histograms shown in the LUT graphs are intended as an aid in
- setting function end points, and visualizing data distribution.
-
- 3 Editing Graph
- @index{LUT Editing!Graph Editing}
-
- The graph contains three different pieces of information. The
- black line is a representation of the current LUT. The grey
- histogram in the background is a histogram of the image data without
- the LUT applied and the coloured histogram in the foreground is the
- image data with the LUT applied. If the graph is tied to a colour
- gun, the foreground histogram is drawn in this colour. A graph that
- is tied to a specific channel has its foreground histogram drawn
- in dark grey.
-
- The black line represents the values in the lookup table, with the left side
- of the graph representing an input value of 0, and the right side of
- the graph an input value of 255. The height of the white line above
- the bottom of the graph corresponds to the output value. At the
- bottom the output value is 0, while at the top the output value is
- 255.
-
- 3 Interactive Editing
- @index{LUT Editing!Interactive Editing}
-
- There are three methods of interactively editing the LUTs (black lines)
- directly in the LUT graph displays.
-
- The first is to click and drag the left mouse button in the graph area
- to trace out a section of the LUT. When the left button is released the
- modified LUT will be applied to the imagery in the main image
- window. This technique is called direct tracing. While the mouse is moved
- through the graph, the current position of the cursor is shown in the
- title bar for the lookup table.
-
- The second method, piecewise interpolation, is performed by pressing
- the middle button at one point, and dragging out a straight line to
- a second point.
-
- The third technique allows the user to drag the entire LUT to the
- left or the right. This is done by pressing the right mouse button
- in the graph area, and dragging the whole graph left or right
- before releasing the mouse button. This can also be accomplished
- in single step increments using the "left arrow" and "right arrow"
- buttons while the editing area has input focus.
-
- On motif systems, the drawing area can usually be given input
- focus by clicking the mouse in it. Alternately, the tab key can be
- used to traverse the tab groups until the drawing area is selected.
- Unfortunately, the drawing area will not be highlighted in any special
- way when it is selected so the user may have to experiment with the arrow
- keys until it is clear that the drawing area has input focus.
-
- Currently there is no provision for moving the whole LUT up or
- down.
-
- 3 Secondary LUT
- @index{LUT Editing!Secondary LUT}
-
- To the right of the main editing area is another graph showing a backup
- copy of the LUT. When the LUT Editor panel is launched, a backup copy of
- the LUT is saved. The "Copy" button will copy the current LUT being edited
- over the saved LUT. The "Toggle" button will switch between the currently
- editing LUT and the saved one. These two buttons create a sort of "undo"
- function as well as allowing easy comparison of two sets of LUTs via
- the toggle.
-
- 3 Applying Functions
- @index{LUT Editing!Applying Functions}
-
- The "Apply" button is used to apply a mathematical function as part
- of the LUT. The function is applied within bounds defined
- by the markers along the bottom and sides of the main editing graph.
-
- The markers along the left side of the graph determine the minimum and
- maximum output grey level values, while the markers along the bottom of
- the graph determine the range of input data values within which the
- function is applied. The markers can be moved by clicking on them
- and dragging them. The values can also be entered directly with
- textfields.
-
- If the function name ends with "w/Tail", this means for regions
- outside of the minimum and maximum grey level values (i.e. horizontal
- markers), the tails will be set to the end point values. If the
- function names ends with "Piece", this means that only the
- LUT values between the minimum and maximum grey level values will
- be affected. All other parts of the LUT will remain unchanged.
-
- 3 Direct Entry
- @index{LUT Editing!Direct Editing}
-
- The two textfields labelled "X:" and "LUT(X):" can be used to enter
- lookup table values directly for a particular input/output pair.
- These fields are also updated while the mouse is in the main editing graph.
-
- 3 Permanent Apply LUT
- @keyword{LUT Editing!LUT Encoding}
-
- The panel contains a "Permanent Apply LUT->Image" button. This button
- allows the user to create a new image from the specified LUT. That is,
- the result of the image data with the applied LUT is written to the image
- plane. Once the "Permanent Apply LUT->Image" button is pressed, the
- original data of the image plane is lost.
-
- 1 Graphic Info
- @keyword{Graphics Info Enable Colour Georeferencing}
- @index{Graphics!Info}{Graphics!Enable}{Graphics!Colour}
- @index{Graphics!Georeferencing}
-
- The Graphic Plane Info panel contains functions for viewing and
- modifying descriptor, visibility, and colour information, as well
- as viewing the data source information. The Graphic Plane Info panel
- can be launched by selecting the "Graphic Info" option from the
- "View" pulldown menu in ImageWorks.
-
- The first section of the panel is the "Graphic Planes" list. This is
- the list of graphic planes in memory with their descriptors. One plane
- at a time may be selected from this list, to view and modify details
- in the "Selected Object" area of the panel.
-
- The graphic plane number or "Id" of the selected graphic plane is
- shown just below the "Selected Object" title bar. Below this are the
- "Visibility" and "Colour" selectors. The Visibility radio buttons are
- used to enable and disable the graphic plane. The "Colour" option
- menu is used to select a colour from a short list of named colours.
- To set graphic plane colours that are not in the list it is
- currently necessary to use the DCP PACE task.
-
- Following these selectors is an editable graphic plane descriptor. This
- descriptor is normally loaded from the source file, and may be saved
- to the destination file if the graphic plane is saved.
-
- Following this descriptor are the source file name, bitmap segment, and
- subwindow if the contents of the graphic plane were loaded directly from a
- file. This information will be blank if the graphic plane was loaded
- using IVB, or created with graphic editing.
-
- The Georeferencing section displays georeferencing information of a
- selected graphic plane. This section is known as a GeoEdit control. There
- is an option menu that can be used to display different coordinate systems.
- The georeferencing information of each graphic plane can be edited.
-
- See Also: GeoEdit
-
- 1 Graphic Editing
- @keyword{Graphics Editing}
- @index{Graphic Editing}
-
- The Graphic Editing panel contains functions for modifying graphic
- planes. Tracing, creating shapes, flood filling areas and annotation
- are available. It is also possible to set line styles, font styles,
- and font sizes.
-
- The Graphic Editing panel can be invoked by selecting the "Graphic"
- option from the "Edit" pulldown menu in ImageWorks.
-
- The top area of the Graphic Editing panel contains a list of graphic
- planes available to draw in. One of these is selected at all
- times, and only the selected plane(s) will be affected by drawing actions.
- Selecting a graphic plane will enable it (make it visible) if it is
- not already visible.
-
- The Operation area of the Graphic Editing panel contains a button
- for each major operation that can be done. At any one time only one
- of these buttons may be depressed, indicating the current operation
- mode. Descriptions of each of the operation modes follows in the
- subtopics Shapes, Lines, Cut, Copy, Paste, Flood Fill, and Annotation.
-
- The Style Modifiers area of the Graphic Editing panel contains
- additional modifiers for the graphic operation.
-
- The first option indicates whether the graphic operations should
- result in the clearing or setting of areas of the graphic plane.
- Clearing can be thought of as erasing. When clear is off, you will
- be drawing into the graphic plane; when it is on, you will be erasing
- data in the graphic plane. Remember that operations performed in a
- graphic plane do not affect any image planes. The Default is "off".
- If clear is off, the graphic plane's bits will be set to 1 by graphic
- operations; if clear is on, the graphic plane's bits will be set to 0.
-
- The next option is the line width. All shapes and lines drawn are
- affected by the line width set here. This is even true of solid
- shapes.
-
- The last options are those dealing with the annotation font style
- and size. These are discussed in the Annotation subtopic.
-
- 2 Shapes
- @keyword{Circle}{Box}
- @index{Graphic Editing!Shapes}
-
- The Circle, Solid Circle, Box, and Solid Box operations are
- considered shape operations, and they all operate similarly.
-
- When one of the shape operations is active, it is possible to drag
- out a copy of the shape, seeing the outline as the drag takes place.
- When the drag is released, the shape is burned into the selected
- graphic plane. The Escape key may be used to cancel an action
- during a drag.
-
- Specifically, one depresses the left mouse button in the Main Image
- Window, drags the mouse while holding down the button, and releases
- when the shape has been dragged out to the desired size.
-
-
- 2 Lines
- @keyword{Trace}{Line}{Polyline}{Polygon}
- @index{Graphic Editing!Lines}
-
- The Trace, Line, PolyLine, Polygon, and Trace&Close operations are
- all considered to be line operations, and they operate similarly.
-
- Each of the line operations creates one or more line segments which
- are affected by the line width option under Style Modifiers. In each
- case the line operations are controlled by depressing the left mouse
- button, dragging and releasing. The Escape key may be used to cancel
- an action during a drag.
-
- The Line operation creates a new disconnected line segment for each
- Drag sequence. The PolyLine operation creates a new line segment
- connected to the last for each Drag sequence. The Polygon operation
- acts the same as the PolyLine operation, but closes the polyline to
- form a polygon when you terminate polygon mode.
-
- Trace mode creates a series of short line segments as the cursor is
- dragged around with the left mouse button depressed. Trace & Close
- mode is similar to Trace mode, except that it closes the traced
- polygon when the left mouse button is released.
-
- 2 Cut, Copy, and Paste
- @keyword{Cut}{Copy}{Paste}
- @index{Graphic Editing!Cut, Copy, and Paste}
-
- The Cut, Copy, and Paste functions allow the user to cut or copy
- rectangles of a graphic plane to a hidden clipboard. Later this
- stored rectangle may be pasted into another location in the same
- or a different graphic plane.
-
- The Cut and Copy functions work identically with the exception that
- Cutting a block of graphics will blank out the selected rectangle,
- while Copying does not affect the selected area. After Cut or Copy
- mode has been selected on the Graphic Editing Panel, a rectangle is
- dragged out with the left mouse button depressed and the cut/copy takes
- place when the mouse button is released. The Escape key may be used
- to cancel an action during a drag.
-
- The Paste function writes the contents of the graphic clipboard to the
- currently specified graphic plane. Note, however, that the pasted
- graphic is added without obliterating the existing graphics. The
- saved graphic is not destroyed any may be pasted multiple times.
- After selecting Paste on the Graphic Editing Panel, the paste box may
- be dragged around in the image window while the left mouse button is
- depressed. When the mouse button is released the saved graphic data
- is added to the target region.
-
- Note that the contents of the graphic clipboard are persistent when
- the selected graphic plane is changed, so a region can be Cut or
- Copied from one graphic plane and Pasted into another.
-
- The Clear mode buttons have no effect on the Cut, Copy, and Paste functions.
-
- 2 Flood Fill
- @keyword{Flood Fill}
- @index{Graphic Editing!Flood Fill}
-
- The Flood Fill operation allows for the filling of outlined areas
- in a graphic plane. The fill operation is triggered by a left or
- right mouse click in the main image window of ImageWorks. The fill
- operation is affected by the Clear mode buttons.
-
- The fill operation is bounded by any "eight connected" line. That is, the
- fill operation will not expand diagonally (therefore the fill will not pass
- through diagonal holes).
-
- The Trace & Close, and Polygon operations are specially designed to
- create areas guaranteed to contain fill operations.
-
- The flood fill mode will be terminated after a left mouse click, but
- will persist after a right click.
-
- 2 Annotate
- @keyword{Annotation Graphics Annotate Text Fonts}
- @index{Graphic Editing!Annotation}
-
- The Annotate operation is used to place text of a selected font,
- style, and size at a desired location in a graphic plane. Annotation
- is affected by the Clear mode Style Modifier. If the Clear mode is on,
- the text will be burned out of the graphic plane.
-
- The fonts offered are loaded from Metafont `gf' files located in
- /pci/etc, or (on X/Motif systems) from the X Server. It is theoretically
- possible for the user to add Metafont `gf' files to the /pci/etc/fonts.lst
- file if they obtain additional gf fonts from other sources.
-
- On X/Motif systems it is possible to select one additional font by its name
- in a user's X initialization file (i.e. .Xdefaults). The resource to be
- set is `annotationFont'. If the following line is placed in the
- X initialization (i.e. .Xdefaults) file, the named system font
- (in this case *screen-bold*-14-*) should appear on the list of fonts
- available within the Graphic Editing panel of ImageWorks:
-
- *annotationFont: *screen-bold*-14-*
-
- When the Annotate operation is active, and keyboard focus is in the
- main image window of ImageWorks, all keystrokes will be added to a
- string placed at the current cursor position. Either the backspace,
- or the delete key should delete the last character from the string.
-
- Dragging the image cursor with the left mouse button should result
- in the string being dragged as well. Dragging with the right
- mouse button will rotate and scale the text, pivoting around a
- point half way along the text string.
-
- The string is actually burned into, or out of, the graphic plane
- when the <Enter> key is hit, or annotation mode is exited. Hitting
- enter will also result in the image cursor moving down by the height
- of a line of text. This is to allow for the convenient entering of
- multiple lines of text.
-
- 1 Image Info
- @keyword{Imagery Info Data Type Colour Gun Mapping Georeferencing}
- @keyword{Imagery!Info}{Imagery!Data Type}{Imagery!Colour Gun Mapping}
- @keyword{Imagery!Georeferencing}
-
- The Image Plane Info panel contains functions for viewing
- descriptor and data source information, as well as modifying the
- image plane descriptor, data type, and main image window gun mapping.
- The Image Plane Info panel can be launched by selecting the "Image Info"
- option from the "View" pulldown menu in ImageWorks.
-
- The first section of the panel is the "Image Planes" list. This is
- the list of image planes in memory with their descriptors. One plane at
- a time may be selected from this list, to view and modify details in
- the "Selected Object" area of the panel.
-
- The image plane number or "Id" of the selected image plane is shown
- just below the "Selected Object Info" title bar. Following this is an
- editable image plane descriptor. This descriptor is normally loaded
- from the source file, and may be saved to the destination file if
- the image plane is saved.
-
- Also in this area is a toggle switch to change the current image plane
- between storing data in 8 bit unsigned, 16 bit signed, and 32 bit floating
- point form.
-
- Beside the toggle switch are three push buttons representing whether
- the current image plane is currently mapped to the red, green, or blue
- colour guns in the Main Image Window. It is possible to press these
- buttons to change the video gun mapping. This is the primary method of
- viewing image planes beyond the up to sixteen image planes which appear
- on the Control Panel.
-
- Below the description string are fields for viewing or entering the
- minimum and maximum values used to scale 16 bit and 32 bit image planes
- to 8 bit values when displaying, or converting to 8 bit. These text fields
- are only enabled for 16 bit and 32 bit data. Normally a reasonable minimum
- and maximum are computed for scaling each time the general enhancements
- are computed. However, these values can be overridden to control the
- way scaling takes place.
-
- Following this is the source file name, channel number, and subwindow
- if the contents of the image plane were loaded directly from a
- file. This information will be blank if the image plane was loaded
- using IVI, or created by image editing.
-
- The Georeferencing section displays georeferencing information of a
- selected image plane. This section is known as a GeoEdit control. There
- is an option menu that can be used to display different coordinate systems.
- The georeferencing information of each image plane can be edited.
-
- See Also: GeoEdit
-
- 1 Image Editing
- @keyword{Imagery Editing}
- @index{Image Editing}
-
- The Image Editing panel contains functions for modifying the
- visible image planes. Therefore, you should use the Control Panel to
- specify which image planes you wish to affect.
-
- Tracing, creating shapes, and annotation are available. It is also
- possible to set line styles, font styles, and font size.
-
- The Image Editing panel can be launched by selecting the "Image"
- option from the "Edit" pulldown menu in ImageWorks.
-
- The Operation area of the Image Editing panel contains a button for
- each major operation that can be done. At any one time only one of
- these buttons may be depressed, indicating the current operation
- mode. Descriptions of each of the operation modes follows in the
- subtopics Shapes, Lines, Cut, Copy, Paste, and Annotation.
-
- The Style Modifiers area of the Image Editing panel contains
- additional modifiers for the image operation.
-
- The first option is the colour to be written by an image drawing
- operation. The default is white, or a value of 255 in each of the
- affected planes. Any other value may be mixed using the colour
- mixing controls.
-
- The next option is the line width. All shapes and lines drawn are
- affected by the line width set here. This is even true of solid
- shapes.
-
- The last options are those dealing with the annotation font style
- and size. These are discussed in the Annotation subtopic.
-
- 2 Shapes
- @keyword{Box}{Circle}
- @index{Image Editing!Shapes}
-
- The Circle, Solid Circle, Box and Solid Box operations are
- considered shape operations, and they all operate similarly.
-
- When one of the shape operations is active, it is possible to drag
- out a copy of the shape, seeing the outline as the drag takes place.
- When the drag is released, the shape is burned into the selected
- image planes. The Escape key may be used to cancel an action during
- a drag.
-
- Specifically, one depresses the left mouse button in the Main Image
- Window, drags the mouse while holding down the button, and releases
- when the shape has been dragged out to the desired size.
-
- 2 Lines
- @keyword{Trace}{Line}{Polyline}{Polygon}
- @index{Image Editing!Lines}
-
- The Trace, Line, PolyLine, Polygon, and Trace&Close operations are
- all considered to be line operations, and they operate similarly.
-
- Each of the line operations creates one or more line segments which
- are affected by the line width option under Style Modifiers. In each
- case the line operations are controlled by depressing the left mouse
- button, dragging and releasing. The Escape key may be used to cancel
- an action during a drag.
-
- The Line operation creates a new disconnected line segment for each
- Drag sequence. The PolyLine operation creates a new line segment
- connected to the last for each Drag sequence. The Polygon operation
- acts the same as the PolyLine operation, but closes the polyline to
- form a polygon when polygon mode is terminated.
-
- Trace mode creates a series of short line segments as the cursor is
- dragged around with the left mouse button depressed. Trace & Close
- mode is similar to Trace mode, except that it closes the traced
- polygon when the left mouse button is released.
-
- 2 Cut, Copy and Paste
- @keyword{Cut}{Copy}{Paste}
- @index{Image Editing!Cut, Copy, and Paste}
-
- The Cut, Copy and Paste functions allow the user to cut or copy
- rectangles of the viewed image planes to a hidden clipboard. Later this
- stored rectangle may be pasted into another location in the same
- or different image planes.
-
- The Cut and Copy functions work identically with the exception that
- Cutting a block of imagery will blank out (set to zero) the selected
- rectangle, while Copying does not affect the selected area. After
- selecting Cut or Copy mode on the Image Editing Panel a rectangle is
- dragged out with the left mouse button depressed and the cut/copy takes
- place when the mouse button is released. The Escape key may be used
- to cancel an action during a drag.
-
- The Paste function overwrites a region of imagery with the contents
- of the image clipboard. The saved imagery is not destroyed
- and may be pasted multiple times. After Paste on the Image Editing
- Panel has been selected, the paste box may be dragged around in the
- image window while the left mouse button is depressed. When the
- mouse button is released the saved imagery data is added to the
- target region.
-
- Note that the contents of the imagery clipboard are persistent when the
- viewed image plane(s) are changed, so a region can be Cut or Copied from
- one image plane and Pasted into another. The Cut and Copy functions will
- grab one or three image planes worth of unenhanced image data
- when the Cut or Copy takes place. The enhancement and/or PCT of the
- image window are not associated with the data in the clipboard.
-
- The Clear mode buttons have no effect on the Cut, Copy, and Paste functions.
-
- 2 Annotate
- @keyword{Annotation Imagery Annotate Text Fonts}
- @index{Image Editing!Annotation}
-
- The Annotate operation is used to place text of a selected font
- style and size at a desired location in the selected image planes.
-
- The fonts offered are loaded from Metafont `gf' files located in
- /pci/etc, or (on X/Motif systems) from the X Server. It is theoretically
- possible for the user to add Metafont `gf' files to the /pci/etc/fonts.lst
- file if they obtain additional gf fonts from other sources.
-
- On X/Motif systems it is possible to select one additional font by its name
- in a user's X initialization file (i.e. .Xdefaults). The resource to be
- set is `annotationFont'. If the following line is placed in the
- X initialization (i.e. .Xdefaults) file, the named system font
- (in this case *screen-bold*-14-*) should appear on the list of fonts
- available within the Graphic Editing panel of ImageWorks:
-
- *annotationFont: *screen-bold*-14-*
-
- When the Annotate operation is active, and keyboard focus is in the
- main image window of ImageWorks, all keystrokes will be added to a
- string placed at the current cursor position. Either the backspace
- or the delete key should delete the last character from the string.
-
- Dragging the image cursor with the left mouse button should result
- in the string being dragged as well. Dragging with the right
- mouse button will rotate and scale the text, pivoting around a
- point half way along the text string.
-
- The string is actually burned into the image plane(s) when the
- <Enter> key is hit, or annotation mode is exited. Hitting enter will
- also result in the image cursor moving down by the height of a line
- of text. This is to allow for the convenient entering of multiple
- lines of text.
-
- 1 DEM Editing
- @keyword{DEM Editing Imagery Elevation}
- @index{DEM Editing}{Imagery!Editing}{Elevation!Editing}
-
- The DEM (Digital Elevation Model) Editing panel contains functions for
- modifying DEM data. The editing functions are especially useful in cleaning
- up elevation models which have been automatically extracted from satellite or
- airphoto stereo pairs (for example, from the EASI/PACE programs SDEM and
- ADEM). Usually DEM data is 16-bit signed integer data which has been read
- into a 32-bit real channel in ImageWorks.
-
- A set of graphical editing tools is provided, enabling the user to perform
- the following functions:
-
- - creating editing masks
- - interpolating elevations to cover areas with no elevation information
- - filtering out 'noisy' elevation points
- - smoothing out irregularities to create a more pleasing elevation model
- - 'bulldozing' areas/lines of data to a particular elevation
- - setting areas (such as lakes) to constant values
-
- The DEM Editing panel can be invoked by selecting the "DEM..." option from
- the "Edit" pulldown menu in ImageWorks.
-
- The DEM Editing panel has five sections each of which is described below.
-
- 2 Information
- @index{DEM Editing!Information}
-
- The section contains general information that controls the editing and
- display process.
-
- The "Elevation Channel" selector allows the selection of the channel on
- which to operate. All operations will be applied to the channel shown.
- To select a different channel, click on the current channel, then select
- the new channel from the ones presented. The default channel is the one
- that is being shown or the previous channel edited.
-
- The "RE-Enhance" button allows one to re-enhance the current LUT
- while viewing
- the DEM. This is best used in conjunction with zooming in, which enables
- the user to distinguish elevations easily. This button is especially useful
- if the data being edited is in a 32-bit real channel.
-
- The "Failed" and "Background" labels identify input fields that allow the
- user to specify the failed and background values associated with the DEM.
- Areas where elevation should exist, but for some reason is missing,
- are indicated by using the 'Failed' value. Areas outside the DEM area where
- no elevation data is meant to exist are indicated by the 'Background' value.
-
- Note: many of the functions in the DEM editing panel will not be
- accessible unless a failed and background value are entered.
-
- The "Elevation at cursor" field prints out the elevation at the current
- cursor position. This is supplied for user convenience. To see a window
- of values, the "Numeric Window ..." option from the "Edit" pulldown menu
- should be used.
-
- 2 Mask Operations
- @index{DEM Editing!Mask Operations}
-
- This section contains various editing tools which allow the user to create
- an area of interest mask which can be used to control various fill, filtering,
- and interpolation functions.
-
- This mask is independent of any other graphics planes within ImageWorks and
- may only be edited within the DEM Editing panel.
-
- The "Show Mask" toggle button will either enable or disable the display of
- the graphic mask. While the graphic mask is not visible, the Mask Editing
- operation buttons such as Trace, Polygon, and Fill will be insensitive.
-
- Note: only the visibility of the graphic mask is controlled by the Show Mask
- toggle; any operations which use the graphic mask will still work correctly
- even though the mask itself is not visible.
-
- To select a new mask colour, click on the current colour, then select the
- new colour from the menu presented.
-
- The "Clear Mask" button will clear the entire graphic mask.
-
- The "Trace", "Trace&Close", "PolyLine", and "Polygon" buttons allow an
- area to be outlined, later to be filled. These operations are activated by
- selecting the button and then using the left mouse button to move the
- cursor over the DEM, outlining an area of interest. While these operations
- are active the button will appear depressed.
-
- The "PolyLine" operation creates a new line segment connected to the last,
- for each Drag sequence. The "Polygon" operation acts the same as the
- "PolyLine" operation, but closes the polyline to form a polygon when you
- terminate polygon mode.
-
- "Trace" mode creates a series of short line segments as the cursor is dragged
- around with the left mouse button depressed. "Trace&Close" mode is similar
- to Trace mode, except that it closes the traced polygon when the left mouse
- button is released.
-
- The "Fill@Cursor" button is used to flood fill an outlined area on the
- mask. Select this function then move the cursor to the area and click the
- left mouse button to initiate the fill. This function is deactivated
- after each left mouse button click; if the right mouse button is used the
- function remains active and another area can be filled.
-
- Note: ensure the areas to be filled are CLOSED polygons before filling
- them; otherwise, the filling will leak out and fill the entire image.
- The "Trace&Close", and "Polygon" operations are specifically designed to
- create areas guaranteed to contain fill operations.
-
- The "Fill Failed@Cursor" button is used to flood fill an area of failed
- values. Activate this function, then move the cursor to a part of the DEM
- with failed values. Click the left mouse button to initiate the fill.
- This function is deactivated after each left mouse button click; if the
- right mouse button is used the function remains active and another area
- can be filled.
-
- The "Fill all Failed" button is used to flood fill ALL of the areas with
- failed values in the entire DEM.
-
- 2 Area Fills Under Mask
- @index{DEM Editing!Area Fills Under Mask}
-
- The buttons in this section initiate fill operations under the mask.
-
- "Fill Using Value" sets all pixels (DEM values) under the mask to the
- value specified by the user in the "Value" text field.
-
- For example, using the Mask Operations the user traces and fills a mask over
- a lake. The elevation of the lake is read off a map and entered into the
- "Value" text field. The "Fill Using Value" button is then used to set
- all the DEM values for the lake to the known lake elevation.
-
- "Fill Using Average" is similar to the "Fill Using Value" operation
- except that all the pixels (DEM values) under the mask are set to the
- average value of the elevations under the mask. The current average value
- is shown to the right of this button.
-
- For example, the user knows that a particular residential area is basically
- flat; however, the DEM has many bumps due to buildings etc... The user
- masks the residential area, then uses the average elevation for the area
- as the new elevation. This removes the bumps.
-
- "Fill Each Polygon with Polygon Average" is similar to the "Fill Using
- Average" function; however, each individual polygon in the mask is identified
- and its average is calculated independently and used to fill the polygon.
- If there is only one polygon in the mask, this is equivalent to the
- "Fill Using Average" function.
-
- 2 Bulldoze a Line
- @index{DEM Editing!Line Bulldozing}
-
- This operation creates a series of short line segments as the cursor is
- dragged around with the left mouse button depressed. The imagery under the
- work mask will be changed to the value specified in the "Value" field.
-
- The "Line Width" buttons allow the user to select the width of the line
- (in pixels). The width only applies to the "Bulldoze" function, not the
- operations within the "Mask" section.
-
- The user may enter a value in the "Value" text field to be used in the
- "Bulldoze Using Value" operations. Any 32-bit floating point value may
- be entered.
-
- 2 Filtering and Interpolation
- @index{DEM Editing!Filtering and Interpolation}
-
- This section contains three functions to clean up a DEM. All three
- functions may be applied to the entire DEM ("Entire DEM" button), or just
- the DEM under a mask ("Under Mask" button).
-
- All functions require the user to define a "Failed" value. In
- addition, if the current graphic mask is clear (empty), the "Under Mask"
- buttons will not work.
-
- The "Remove Noise" function is used to discard any artifacts which may be
- in the DEM. This function is made up of two separate filters. The first
- filter calculates the average and variance of the eight elevation values
- directly surrounding each pixel (excluding failed and background pixels).
- If the center pixel is more than two standard deviations away from the
- average, it is replaced with the failed value. This filter tends to remove
- small areas of "noisy" pixels. The second filter counts up the number of
- failed values directly surrounding each pixel. If there are five or more
- failed pixels then the center pixel is set to a failed value. This tends
- to 'grow' failed areas on the rational that the pixels adjacent to failed
- areas tend to have a high probability of being noise (errors).
-
- Note: these two filters were chosen on the basis of experience and
- experimentation. There is no strict mathematical or algorithmic rational
- for their selection. It is possible that they will remove some good values
- as well as bad values.
-
- The "Interpolate" function replaces failed values with elevation values,
- interpolated from the good elevation values from the edges of the failed
- area. The interpolation algorithm used was selected for its speed and
- simplicity rather than the quality of its results. It should be adequate
- for small areas (areas of 200 or less pixels) but should not be used
- for large failed areas. The algorithm linearly interpolates elevations
- between two good values using rows and columns, and then generates a single
- value for a pixel based on the row and column values, weighted by their
- distance from the failed area edges.
-
- The "Smooth" function uses a 3 by 3 Gaussian smoothing filter. Pixels
- having Failed or Background values will not be altered and will not be used
- in smoothing calculations. Smoothing can be applied multiple times, having
- a cumulative effect.
-
- The "Remove Noise", "Interpolate", and "Smooth" filters were designed to
- be used iteratively. For example: the user selects the "Remove Noise"
- function twice, then the "Interpolate" function once, and the "Smooth"
- function three times.
-
- 2 DEM Editing Hints
- @index{DEM Editing!Hints}
-
- Every DEM is special and requires some thought and creativity in performing
- editing; there are few fixed rules. The DEM editing panel and other
- ImageWorks functions can be used together to get the desired results.
-
- The following example shows how an editing function could be performed on
- the DEM extracted from a SPOT satellite stereo pair using the
- EASI/PACE SDEM program in the Satellite Ortho and DEM Package.
-
- The user opens an ImageWorks session with one 8-bit channel and one 32-bit
- real channel, and loads the satellite image into channel 1 and the DEM
- into channel 2 (the 32-bit real channel). The PCT editing panel is
- opened to select the "Stepped" pseudocolour table since this better shows
- elevation data.
-
- The DEM editing panel is opened and the user selects channel 2 as the
- DEM to edit. Note: the DEM editing panel fills in the Failed and
- Background values automatically from the channel descriptor that SDEM made.
- In this case the failed value is -10 and the background -20.
-
- The user notes that there are a number of urban areas which were extracted
- poorly; not only are there failed values, but there are a lot of bad/noisy
- values.
- The user masks these areas and sets the entire area to the failed value
- using the "Fill using Value" function, then interpolates these areas using
- the Interpolate "Under Mask" option. Then the user clears the mask.
-
- The user also notes a large area which failed to interpolate due to cloud
- coverage in a mountainous area. Since the area is so large and the relief
- so complex, interpolating this area would be impossible. So the user decides
- it should just be ignored. The user masks out this area and sets it to
- the Background value using the "Fill using Value" function.
-
- The user notes that the numerous lakes in the area are not flat, and in some
- cases are full of bad values and failures (typically since lakes themselves
- have no features for the automatic DEM extraction to match on). For now
- the user ignores the lake areas since this will be fixed at a later stage.
-
- At this point the user selects the "Remove Noise" function for the entire
- DEM and uses it twice, followed by the "Interpolate" for the the "Entire DEM"
- (which interpolates all the failed values so none are left) and the
- "Smoothing" function twice. This creates a good DEM except for lake areas.
-
- Examining the corresponding SPOT image (which was originally loaded into
- channel 1) the user notes that lakes in a SPOT image have very low grey
- levels, typically 10 or less. Using the "Modelling..." tool the user
- enters the following equation:
-
- if (%1 <= 10) %2 = -10
-
- In other words, if a pixel in channel 1 has a grey level of 10 or less, make
- the corresponding pixel in channel 2 (the DEM) -10, or the failed value.
-
- All the lakes have now been set to failed values in the DEM, removing the
- original DEM values and interpolated values. The user now locates a large
- lake and creates a mask for the lake using the "Fill Failed@Cursor" button.
- Looking up the elevation for the lake, the user enters this value for the
- "Fill Using
- Value" function, which sets the entire lake to a nice flat surface at the
- correct elevation. The mask is then cleared using the "Clear Mask" function
- and the next large lake selected.
-
- Finally the user notes the dozens (hundreds) of little lakes left over, still
- identified by failed values. Lacking the time to locate and fill each little
- lake, the user opts for the following method: the "Fill all Failed" button
- is used to create a mask covering all the remaining lakes; the Interpolate
- "Using Mask" option is then used interpolate values for the failed values in
- the lakes by using the shore of the lake; then the "Fill Each Polygon with
- Polygon Average" button is used. This last step identifies each lake as a
- polygon and uses the average elevation for the lake as the elevation for each
- pixel in the lake (this makes it flat and approximately at the correct
- elevation).
-
- 1 Vector Info
- @keyword{Vectors Info Georeferencing Enable Colour}
- @index{Vectors!Info}{Vectors!Georeferencing}{Vectors!Enable}
- @index{Vectors!Colour}
-
- The Vector Info panel provides an interface for viewing and
- modifying a vector layer's descriptor and visibility, as well as
- for viewing the data source information. The Vector Info panel
- can be launched by selecting the "Vector Info" option from the
- "View" pulldown menu in ImageWorks.
-
- The first section of the panel is the "Vector Layers" list. This
- list shows the currently loaded layers (in memory) with their
- corresponding descriptors. One layer at a time may be selected
- from this list to view and modify its details.
-
- Below the list of layers are the "Visibility" toggle buttons
- which enable and disable the graphic plane. Under the "Visibility"
- buttons are the "WYSIWYG" ("What You See Is What You Get") toggle
- buttons which control how the vectors are displayed. If "Yes" is
- selected, then the representation style tables are applied to the
- vectors. If "No" is selected, the vectors are displayed as simple
- lines.
-
- Following this is an editable vector layer descriptor. This
- descriptor is normally loaded from the source file, and may be saved
- to the destination file by saving the vector layer.
-
- Under the editable descriptor is the total number of shapes in the
- selected vector layer.
-
- The next section of the panel is the "Source Information" which
- shows the source file name and the vector segment number. This
- information will be blank if the graphic plane was created with the
- vector editing panel.
-
- The last section is the "Georeferencing Information" which displays
- georeferencing information for the selected vector layer in a control
- known as a GeoEdit. The option menu can be used to select different
- coordinate systems and the georeferencing information can be edited.
- Changes to the georeferencing information can be saved by saving the
- vector layer.
-
- See Also: GeoEdit
-
- 1 Vector Editing
- @keyword{vectors shapes vertex vertices create delete editor editing}
- @keyword{measurement distance length area}
- @index{Vector Editing} {Vector!Editor} {Editing!Vectors}
-
- Interactive vector editing can be done through the Vector Editor
- panel. This panel contains functions for modifying vector layer
- contents, deleting a layer, and creating a new layer. The
- Vector Editor can be invoked by selecting the "Vector" option from
- the "Edit" pulldown menu in ImageWorks.
-
- A new vector layer is created whenever a vector segment is loaded
- from a file or when the "New Layer" button is selected in the
- "Operation" section of the Vector Editor.
-
- A list of the currently loaded vector layers appears at the top of
- the Vector Editor, with the currently selected layer shown
- highlighted. Editing operations
- can take place on only one layer at a time. If a layer is not
- visible in the graphic plane (image window) it is automatically made
- visible upon selection.
-
- The "Operation" section of the Vector Editor contains all of
- the vector editing operations which can be performed on the layer.
- An operation button is disabled if the operation is not valid or
- cannot be performed for the current layer or shape. If an operation
- is taking place, that operation's button is pressed in. Selecting
- the depressed button will end or cancel the operation.
-
- A vector layer contains shapes which are also referred to as vectors.
- Each shape in the layer has a unique shape id number and can have zero
- or more vertices. If a shape has no vertices, it is not visible in
- the graphic plane. A shape with only one vertex is a point and is
- represented in the graphic plane by small crosshairs
- which intersect at the location of the point.
- A shape with more than one vertex is represented by a polyline.
-
- The "Current Shape" section of the Vector Editor shows
- information about the currently selected shape. The information in
- this section of the panel is filled in only if there is a single
- current shape.
-
- If there is a single current shape, the "Shape ID" text field displays
- its id number. For the current shape, there may also be a currently
- selected vertex which is shown in the "Vertex ID" text field. The
- total number of vertices in the current shape is displayed beside the
- current vertex id.
-
- The "Position" section of the Vector Editor shows the current
- vertex's x, y, and z coordinates in the layer's georeferenced units.
- The vertex position can be modified by making changes in the X, Y,
- and Z text fields. If the shape has no vertices, then these text
- fields are blank.
-
- Next to the ``Position'' section are the area and length of the shape,
- also provided in the layer's georeferenced units. If the shape is not closed,
- the area is blank. A shape is considered closed if its first vertex
- and last vertex have the same position coordinates. The area may not
- be accurate for a complex closed shape such as one with crossing edges.
- If the current shape has no vertices, then the length is also blank.
-
- Below the length is the attribute field section of the panel. A
- vector layer may have any number of attribute fields associated with
- it. The shapes in the layer inherit these attributes and may have
- their own values for each attribute field. An attribute field can
- store information of the following data types: integers, floats, doubles,
- strings, and integer lists.
-
- The option menu contains a list of all attribute fields in the layer.
- From this option menu, one attribute field may be selected for display.
- The text field below it shows the value of the field for the current
- shape. This value can be modified in the text field. If there is more
- than one shape selected in the layer, this text field can be modified
- and the changes will apply to all of the selected shapes. A confirmation
- is always requested before any changes are actually made.
-
- The "Attributes..." button at the bottom of the panel launches the
- Attribute Editor. The "Style..." button launches the Vector Style
- Editor. The "Query..." button launches the Attribute Query panel.
-
- See Also: Vector Info
-
- 2 Selecting Shapes and Vertices
- @keyword{vectors shapes vertex vertices selecting selection}
- @index{Vector Editing!Selecting Shapes and Vertices}
- @index{Selection!of shapes and vertices for editing}
- @index{Vector!Selection for editing}
-
- When the Vector Editor is active and none of the operation
- buttons are depressed, the main image window is in selection mode.
- The current shapes are highlighted in the image window. The current
- vertex is indicated with a small box drawn around the vertex.
-
- There can be more than one current shape at one time. If there is
- more than one current shape, there cannot be a current vertex. A
- vertex can only become current when there is only one current shape,
- and there can only be one current vertex at a time.
-
- Shapes can be selected in several ways: by pressing the up or down
- arrow buttons of the "Shape ID" text field, by entering a shape id
- in the "Shape ID" text field, by using the "Select" operation, or by
- making selections in the image window using the mouse.
-
- The first two methods of selecting a shape are quite simple and need
- no explanation. For an explanation on how to use the "Select"
- operation, see the "Vector Editor - Operations" help.
-
- When making shape selections within the image window, the mouse cursor
- must be in the image window. As the mouse is moved around in the
- image window with the left mouse button depressed, the current shape
- and current vertex are updated to reflect the current selection(s).
- The shape and vertex closest to the cursor are the current shape and
- vertex selections. The selection operation is complete when the mouse
- button is released,
-
- Holding down the <SHIFT> key while selecting shapes in the image
- window adds to or removes from the existing set of current shapes.
- If the shape is already highlighted, reselecting it with the mouse
- while holding down the <SHIFT> key will remove it from the set of
- current shapes. If the shape is not highlighted, selecting it
- with the mouse while holding down the <SHIFT> key will add it to
- the set of current shapes.
-
- When a single shape is being selected using the mouse in the image
- window, the vertex is selected simultaneously. The vertex closest
- to the cursor becomes the selected vertex.
-
- If a shape is selected using the text field methods, then the first
- vertex in the shape is automatically selected as the current vertex,
- unless the shape has no vertices. The current vertex can be changed
- by pressing the arrow buttons on the vertex id text field or by
- entering the new current vertex in the vertex id text field. There
- cannot be a current vertex without a current shape.
-
- 2 Vector Editing Operations
- @keyword{vectors operations create delete modify modification}
- @index{Vector Editing!Operations}
-
- Most of the vector editing operations require a pre-selected current
- shape and a current vertex, or a pre-selected set of current shapes.
-
- If an operation is not permitted for the current layer or the current
- shape, the button for that operation is disabled. If the currently
- selected layer is not visible, then all of the vector editing buttons
- will be disabled, except for the "New Layer" button, because vectors
- cannot be edited unless they are visible.
-
- Some vector editing operations can be performed on more than one current
- shape, such as Copy, Delete Shape(s) and Move. If the number of
- current shapes is larger than the value set by the ShapeSaveLimit
- preference (defaulted at 100), the changes made by these operations
- are not saved in the undo/redo buffer, so they cannot be undone nor
- redone. In such cases, the undo/redo buffer is also cleared, so past
- changes also cannot be undone nor redone. However, before any of this
- happens, the user is always prompted to continue with the operation,
- so he or she may cancel the operation and the undo/redo buffer will
- not be affected.
-
- In the following descriptions, "clicking" a mouse button means "depress
- and release" the mouse button.
-
- Break Line - This operation creates two shapes from one. The current
- shape is modified to include only the vertices from one endpoint to the
- current vertex. A new shape is created in the vector layer which includes
- the vertices from the current vertex to the other endpoint.
-
- Close Line - If the first and last vertices of a structure do not
- have the same position then a vertex is added to the shape which
- has the same position as the first vertex.
-
- Copy - Copies and stores the current shapes and their attribute
- data in the cut-copy-paste buffer. The contents of this buffer are
- overwritten by this operation.
-
- Copy Shape - The current line is duplicated and placed in the same
- position as the copied shape. When the left mouse button is depressed
- and dragged in the image window, the newly duplicated shape is displaced
- by the distance and in the direction that the cursor has moved, relative
- to the point where the left mouse button was first depressed. Once the
- button is released, the duplicated shape takes that position.
-
- Cut - Deletes and stores the current shapes and their attribute data
- in the cut-copy-paste buffer. The old contents of this buffer are
- overwritten by this operation.
-
- Delete Shape(s) - The current shape or shapes are removed from the
- vector layer.
-
- Delete Vertex - The current vertex is removed from the current shape.
- For shapes with just one vertex (points) the vertex is removed and
- the shape becomes empty, but is not lost from the layer.
-
- Delete Layer - Removes the currently selected vector layer from the
- application. A panel asking to confirm the operation is presented
- since this operation cannot be undone. If the layer has been edited
- but not saved, the changes will be lost. This operation does not
- delete the vector segment from the source file.
-
- Insert Vertex - When the left mouse button is depressed in the Main
- Image Window a vertex is inserted in the current shape between the
- current vertex and the adjacent vertex which is nearest to the image
- window cursor. If the current vertex is an endpoint and the cursor is
- nearer to the current vertex than the next adjacent vertex, the inserted
- vertex will extend the line.
-
- Join Lines - The current vertex becomes the closest endpoint in the
- current shape; this is one of the vertices where the join will occur.
- The second vertex of the join is selected by depressing the left mouse
- button in the image window near the desired shape. A line will be drawn
- connecting the current vertex in the current shape with the nearest
- endpoint in the shape nearest to the image window cursor. Dragging the
- cursor updates the connecting line. Releasing the mouse button merges
- the two selected shapes into one.
-
- Move - When the left mouse button is depressed and dragged in
- the image window, the current shapes are redrawn, displaced by the
- distance and in the direction that the cursor has moved, relative to
- the point where the left mouse button was first depressed. This
- operation is valid for one or more current shapes. If there is
- more than one current shape to move, a temporary bounding box is drawn
- to represent the set of shapes being moved. While dragging with the
- left mouse button depressed, this bounding box is updated instead of
- the current shapes, but once the button is released, the shapes are
- moved.
-
- Move Vertex - When the left mouse button is depressed and dragged in
- the image window, the current shape is partially redrawn with the
- current vertex moved to the position of the image window cursor.
- When the button is released, the entire shape is updated.
-
- New Layer - Activates a panel which creates a new vector layer.
- The panel has fields for a descriptor and georeferencing information
- which the user must specify in order to create a new vector layer.
- Selecting the "Accept" button will create a new vector layer according
- to the specified options. The "Cancel" removes the New Layer panel
- and returns back to the Vector Editor without creating a new layer.
-
- New Line - After pressing this button, clicking the left mouse button
- in the image window adds a vertex in a new line at the location of the
- image window cursor. Additional clicks will add more vertices to the
- new line. To stop adding vertices to a new line, do one of the
- following: click the right mouse button, press the <RETURN> key, press
- the <ESCAPE> key, or select another operation. Note that clicking the
- right mouse button will end the current line, but will not terminate
- the New Line operation. The use of the right mouse button enables the
- user to digitize many lines without moving the mouse outside the work area.
-
- New Point - Depressing and releasing the left mouse button in the
- image window places a new point in the vector layer positioned at the
- location of the image window cursor. Clicking on the right mouse button
- will also insert a new point at the cursor position, but the Vector Editor
- remains in New Point mode. This allows the user to continue adding points
- to the vector layer without having to select the New Point button each time.
- If the user is in this continuous New Point mode, placing a point with the
- left mouse button will end it. Another way of terminating the New Point mode
- is by selecting another operation or pressing New Point button again.
-
- Paste - Pastes the contents of the cut-copy-paste buffer into the
- current layer. If the contents of the buffer include attribute fields
- which do not exist for the current layer, these attribute fields are
- added to the current layer. Should the destination layer already have
- fields defined then only those fields which have the same field name
- and type will be transferred. Note that the contents of the
- cut-copy-paste buffer are not lost between layer changes. If the vectors
- in the cut-copy-paste buffer are in a different projection from those in
- the destination layer, they will be reprojected where possible.
-
- Redo - Redoes previously undone operations. This operation can be
- performed multiple times (depending on how many times "Undo" is
- performed). This operation also stores changes in the undo-redo
- buffer, so when the buffer is cleared by certain operations (a
- warning is given before this happens), the changes are lost and
- cannot be redone.
-
- Repaint - Repaints (redraws) the entire image window. This is used
- to refresh the image window.
-
- Rotate Line - When the left mouse button is depressed and dragged in
- the image window, the current shape is rotated about the current vertex
- in such a way as to follow the mouse movement.
-
- Select - This operation allows the selection of a set of shapes with
- a bounding box. To make the bounding box, depress the left mouse button
- in the image window to define one corner of the box, then drag the mouse
- to make the opposite corner of the box. Releasing the mouse button
- defines the opposite corner. All shapes which lie inside or on the
- bounding box become the current shapes. If the <SHIFT> key is held down
- while the bounding box is defined, all shapes selected by the box are
- added to the existing set of current shapes.
-
- Snap To Vertex - Repositions the current vertex to the nearest
- vertex in a shape that the current vertex does not belong to.
-
- Snap To Line - Repositions the current vertex to the nearest line
- that the current vertex does not belong to. When possible, the
- nearest line is determined using the smallest perpendicular distance.
- This operation also inserts a vertex, in the nearest line, where the
- current vertex meets it.
-
- Stretch - When the left mouse button is depressed and dragged in the
- image window, the current shape is rotated and stretched about the
- current vertex in such a way as to follow the mouse movement.
-
- Undo - Undoes prior vector editing operations. This operation can
- be performed for multiple prior operations to back up through the
- changes that were made; that is, this operation is not limited to
- only one level of undoing. The changes that are made through vector
- editing operations are stored in an undo-redo buffer, so they can
- be retrieved by an Undo operation. However, some operations cause
- the contents of the undo-redo buffer to be cleared (a warning is given
- before this happens), so prior changes are lost and cannot be undone.
-
- See Also: GeoEdit,
- {..|..|Prefer|Shape Save}Shape Save Limit
-
- 3 Vector Editing Accelerators
- @keyword{operations accelerators}
- @index{Vector Editing!Operations!Accelerators}
- @index{Accelerators!for vector editing operations}
-
- Accelerators are keystrokes which represent vector editing operations.
- They permit the selection of a vector operation without having to use
- the mouse. Only the more frequently used vector operations have
- accelerator keys which are listed below. Some operations have more
- than one accelerator, and some accelerators are formed with key
- combinations (in which the first key is held down while the second key
- is pressed).
-
- Break Line b
- Copy c
- Cut x
- Delete Shape <DEL>
- Delete Vertex d or <CTRL>-<DEL>
- Insert Vertex i
- Join Lines j
- Move v
- Move Vertex m
- New Line l
- New Point p
- Paste t
- Redo r
- Rotate o
- Select s
- Undo u or <CTRL>-z
-
- 2 Attribute Editing
- @keyword{vectors fields attributes}
- @index{Vector Editing!Attributes} {Vector!Attribute Editor}
- @index{Editing!Vector attributes} {Attribute!Editor}
-
- The Attribute Editor can be launched from the "Attributes..." button on
- the Vector Editor or from the "Attributes..." button on the Attribute
- Query panel. This panel permits the viewing and editing of
- attribute field information for the current layer. The Attribute
- Editor has two main sections: "Fields" and "Values".
-
- The "Fields" section deals with the naming and formatting of a single
- attribute field, as well as the creation of new fields. If the
- current layer has attribute fields associated with it, this section
- of the Attribute Editor will be filled in.
-
- The "Values" section deals with the attribute field values for the
- currently selected shape. If there is no current shape or if there
- is more than one current shape, this section of the Attribute Editor
- is disabled. If there are no attributes in the current layer, this
- section is blank, except for the shape id label.
-
- See Also: {..|}Selecting Shapes and Vertices
-
- 3 "Fields" Section of the Attribute Editor
-
- A list of all attribute fields for the current layer appears at the
- top of the "Fields" section. One field at a time may be selected from
- this list for viewing or modifying the field's name and formatting
- information. The name of the field is displayed in the editable "Name"
- text field. Below the name is a label showing the field's data type
- which could be one of the following: integer, float, double, string,
- integer list. The data type of the field cannot be changed, but it
- can be specified when a new field is created.
-
- The editable "Default" text field shows the default value for the field.
- If there are existing shapes when the default value is changed, those
- shapes' values will not change, even if they had the same value as the
- old default. Only subsequently created shapes will be assigned the new
- default value.
-
- The editable "Width" text field specifies the maximum number of characters
- or digits that the attribute field can have. If the field is of type float
- or double, the "Precision" of the value can also be specified. If the
- attribute field is not of type float or double, then the "Precision" text
- field is disabled.
-
- The "Justification" radio buttons show the justification of the field
- value. Fields of all data types except strings and integer lists
- may be left or right justified. If the attribute field cannot be
- justified, these radio buttons are disabled.
-
- The "Add New Field" button launches a panel for creating and adding a new
- field to the current layer.
-
- 4 Adding Attribute Fields
- @keyword{vectors fields attributes}
- @index{Vector Editing!Attributes!Adding Fields}
- @index{Attribute!Adding attribute fields}
-
- The "Add New Field" panel is launched by pressing the "Add New Field"
- button on the Attribute Editor. This panel allows the user to select
- the data type and to set the default value of the new attribute field
- to be added to the current layer.
-
- Selecting the "Accept" button creates the new field and adds it to the
- current layer. The new field is named "NewField" by default, but it
- can be changed through the "Fields" section of the Attribute Editor.
- If there are existing shapes in the layer when this new attribute field
- is added, those shapes automatically inherit the new field with the
- default value. Any new shapes created in the layer will also have this
- new field with the default value.
-
- Selecting the "Cancel" button cancels the operation and closes the
- "Add New Field" panel.
-
- See Also: {..|..|..|}Attribute Editing
-
- 3 "Values" Section of the Attribute Editor
-
- The "Values" section shows the current shape id and all of the
- attribute field values for that shape. Each attribute field value
- is displayed in an editable text field, so the values can be modified.
-
- If there are too many fields in the current layer to display at once
- in the "Values" section, two buttons, "Previous" and "Next", appear
- at the bottom of the section for scrolling up and down through the
- list of attributes.
-
- 2 Vector Style Editing
- @keyword{vectors style colour color width highlight}
- @index{Vector Editing!Style} {Vector!Style Editor} {Style Editor}
- @index{Editing!Vector style}
-
- The Style Editor is launched from the "Style..." button on the Vector
- Editor.
-
- At the top of the Style Editor panel is the name of the currently
- selected vector.
-
- The Colour field allows you to select the colour of the vectors.
- The Highlight field controls the colour of the currently selected
- vector. Width specifies how many pixels wide the vector line should
- be (1-8). RST Mode specifies whether or not a Representation Style
- Table will be used. When RST Mode is `On' the Representation Style
- Table section of the panel is activated, allowing you to edit the
- fields.
-
- The Rep Code parameter specifies which column in the attribute
- table will be used to determine how the shape should be drawn.
- If None is selected, all shapes are drawn the same; if a specific
- column name is selected, it becomes possible to access the
- Representation Style Table.
-
- The Text parameter specifies which column in the attribute table
- will be used to determine where to find text.
-
- The Angle parameter specifies which column in the attribute table
- will be used to determine at what angle to print text.
-
- The Style Editor panel will also allow you to Load an existing RST,
- and to Edit the current RST.
-
- 2 Attribute Querying
- @keyword{vectors fields attributes query}
- @index{Vector Editing!Attribute Querying} {Vector!Attribute Querying}
- @index{Querying!Vector Attributes} {Attribute!Querying}
-
- The Attribute Query panel is launched from the "Query..." button on
- the Vector Editor. This panel is used for performing queries on the
- attribute fields for a set of shapes in the current layer.
-
- The name and descriptor of the current layer appear at the top of the
- Attribute Query panel. Below this are two labels and a list of shapes
- with all of their attribute field values. The label on the left side
- shows how many shapes are showing in the list out of the total number
- of shapes in the layer. The other label shows how many shapes are
- highlighted (that is, selected) in the list.
-
- The shapes showing in the list correspond to the current shapes. If
- the list of current shapes is larger than 100, not all shapes are
- shown in the list to save time (if the list is large, updating it may
- take long). In such cases, the last entry in the list says, "Click
- here to display the remaining shapes." If this entry is selected,
- the entire list of current shapes is retrieved and displayed.
-
- To highlight shapes in the list, select them using the mouse.
- Multiple shapes can be selected by dragging through the list or by
- holding down the <CONTROL> key while selecting shapes in the list.
- If the "Click here..." line is highlighted, that means all of the
- hidden shapes are also highlighted.
-
- The "Show All" button makes all of the shapes in the layer become
- the current shapes so they can be seen in the list of shapes.
-
- The "Remove Selections" button removes the selected entries from the
- list, causing those entries' shapes to be removed from the list of
- current shapes.
-
- Below the list is a text field for entering a new query expression
- or selecting a previously entered expression. The query expression
- must follow the rules of the expression grammar.
-
- Every time a new query expression is entered in the text field, the
- new expression is stored in a buffer. This buffer stores, at most, the
- last ten query expressions that were entered. To scroll through the
- contents of this buffer, press the up and down arrow buttons on the side
- of the text field. Note that this buffer stores query strings whether
- or not they follow the rules of the expression grammar. Also, if a
- previously entered expression is modified, the modified expression is
- stored as a separate expression in the buffer.
-
- Pressing <RETURN> in the query expression's text field or pressing
- the "Query" button applies the query expression to the list of
- shapes. The shapes that satisfy the query expression become the
- new current shapes, replacing the contents of the list.
-
- The "Attributes..." button at the bottom of the panel launches the
- Attribute Editor.
-
- See Also: {..|}Attribute Editing, {..|}Selecting Shapes and Vertices
-
- 3 Query Expression Grammar
- @keyword{expression grammar querying attributes}
- @index{Querying!Expression grammar}
- @index{Grammar for Attribute Query Expressions}
-
- A query expression must follow the grammar structure of EXPR which
- is defined below. There is no limit to the length of a query expression.
-
- EXPR: PRIMARY
- unary_op (EXPR)
- (EXPR) binary_op (EXPR)
-
- PRIMARY: field OP value
-
- op: =
- <
- >
- <=
- >=
- <>
-
- unary_op: not
-
- binary_op: and
- or
-
- In the above grammar definition, "field" represents a field name
- and "value" represents a field value. Query expressions are always
- case insensitive. This applies to attribute field names as well as
- string fields.
-
- For example, the following query expressions are equivalent:
-
- CROPTYPE = WHEAT
- croptype = wheat
- CropType = Wheat
- Croptype = WHEAT
-
- The field name does not have to be specified in full. That is,
- pattern matching is performed for the field names. However,
- this pattern matching only works when the first letter or letters of
- the field name are given. If a pattern is given but it does not
- uniquely identify one field name (it matches more than one field name),
- then the first field matching the pattern is used in the query.
-
- For example, if the current layer has one field called "CropType",
- then query expressions (1) and (2) would be valid while (3) would not be
- because of the pattern-matching rules. Query expression (1) and (2)
- would result in the same results if applied to the same set of shapes.
-
- (1) CropType = wheat
- (2) Crop = wheat
- (3) Type = wheat
-
- If a field name contains non-alphanumeric characters, then it must
- be enclosed in double quotes. For example:
-
- "Crop_Type" = wheat
- "Crop Area" > 3000
-
- If a value contains non-alphanumeric characters, it must also be
- enclosed in double quotes. For example:
-
- LOCATION <> "ORANGE COUNTY"
-
- 3 Query Expression Examples
- @keyword{expression querying attributes}
- @index{Querying!Expression example}
-
- Assume the current layer has these attribute fields defined:
-
- Attribute Field Name Data Type
-
- Latitude float
- Longitude float
- County string
- Population integer
-
- To find, in the list of highlighted shapes in the Attribute Query panel,
- the shapes that have both a latitude greater than 45.3 and a longitude
- less than or equal to 62.7, this is the query expression to use:
-
- (Latitude > 45.3) and (Longitude >= 62.7)
-
- Other examples of valid query expressions:
-
- ((Latitude = 37) and (Longitude >= 62.7)) or (Population <= 5000)
- (Latitude>25) or (County = "Tweed Township")
-
- Here are some queries which would produce the same results for the same
- set of highlighted query shapes:
-
- Population <= 60000
- not (Population > 60000)
- (Population>0) and (Population<60001)
-
- 1 Multi-Histogram
- @keyword{Multihistogram Panel Imagery}
- @index{Histogram!Multi-Histogram Panel}{Imagery!Histogram}
-
- The Multi-Histogram panel allows the user to visualize histograms of
- one or more image planes under a bitmap mask. This panel can be
- launched by selecting "Histograms" from the "View" pulldown
- menu in ImageWorks.
-
- The Multi-Histogram panel displays one or more histograms of image
- values. The horizontal dimension represents the grey level values
- from 0 on the left to 255 on the right. The tick marks along the
- bottom show the 64, 128, and 192 points on the histogram.
-
- The vertical dimension is a representation of the percentage of the
- pixels in the sample area that have the indicated grey level value.
- Labels on the left side of the histogram show the maximum percentage
- representable on the graph. If the top label is "5%", and a spike of
- the histogram rises to half the height of the graph, then the grey
- level at that spike represents about 2 1/2% of the sampled area of
- the image.
-
- The maximum percentage can be controlled by the slider bar beneath
- the "Maximum Percentage Shown" title bar.
-
- The buttons beneath the "Image Planes" title bar allow the selection
- of one or more image planes for which histograms will be shown. The
- histogram title will indicate the image plane and sampling area being
- displayed.
-
- The "Graphic Mask" area of the panel allows the selection of the sampling
- area. This can be the area under any of the graphic masks, or just the
- area of the image that is currently showing in the main image viewing
- window, or all the data in the image plane.
-
- The histograms on this panel will be updated every time the image data,
- bitmap masks, or image view windows change. If the "Showing" mask area
- is chosen, it is possible to roam around the image planes, seeing
- dynamically how the histograms of different image planes change from
- area to area.
-
- 2 Multi-Histogram Statistics
- @keyword{Multihistogram Statistics}
- @index{Histogram!Multi-Histogram Panel!Multi-Histogram Statistics Panel}{Imagery!Histogram!Statistics}
-
- The Multi-Histogram Statistics panel displays the mean, standard deviation,
- minimum value,maximum value, and the number of pixels for the selected Image
- plane under the current Graphic Mask.
-
- 1 Numeric Values
- @keyword{Digital Matrix Imagery}
- @index{Imagery!Numeric Values}{Numeric Values}
-
- The Numeric Values, or Digital Image Display report is a text
- display of the digital values in one or more image planes, centered
- on the current cursor position.
-
- The Digital Image Display panel can be launched by selecting the
- "Numeric Values" entry on the ``View'' pulldown menu of ImageWorks.
- The panel will be created with a digital matrix for each of the
- image planes visible at the time the panel is created.
-
- Multiple panels may be created, by selecting ``Numeric Values'' from the
- ``View'' menu multiple times. If the image plane to colour gun mappings
- are changed between launches of the Digital Matrix report, each of
- the reports will display the digital data from a different image
- plane.
-
- The grey level for the single pixel under the cursor is displayed on the
- General Control Panel.
-
- 1 Set Georeferenced Map Area
- @keyword{Georeferencing}
- @index{Georeferenced Map Area}
-
- The Set Georeferenced Map Area panel allows the user to either set
- or edit the georeferencing information of an image. This panel also
- permits the user to specify the area to which an image will be loaded
- in the ImageWorks window.
-
- The Set Georeferenced Map Area panel can be invoked by selecting the
- "Set Map Area" option from the "View" pulldown menu in ImageWorks.
-
- The top area of the panel contains georeferencing information.
- There is an option menu to select different coordinate systems, and
- there are fields to display (or edit) the UTM Zone, the upper left
- corner coordinates, and the lower right corner coordinates. This is
- known as a ``GeoEdit'' control.
-
- The next section of the panel contains two radio boxes for selection
- of the "Informational Only" or "User Controlled" mode.
-
- The "Informational Only" mode displays the georeferencing values of the
- image that is initially loaded into ImageWorks.
-
- The "User Controlled" mode permits the user to specify the area represented
- by the ImageWorks work area. Note that this is the entire work area
- in memory, not necessarily just what is shown in the view window.
-
- When an image is loaded with the "User Controlled" mode selected, the
- portion of the image, and the area of the display it is loaded to will
- be adjusted according to the georeferenced bounds established in this panel.
-
- - NOTE: For UTM coordinate systems, it is important to specify the
- UTM ZONE if the image that will be loaded contains UTM Zone
- information.
-
- The following example shows how the Set Georeferenced Map
- Area panel can be used:
-
- - Start ImageWorks.
-
- - Load the demonstration database file called "irvine.pix".
-
- - Launch the "Set Georeferenced Map Area" panel.
-
- - In the "Informational Only" mode, the panel displays the
- georeferencing information of "irvine.pix".
- NOTE: The image is in UTM coordinates and has a Zone number.
-
- - In the "User Controlled" mode, the user can choose to
- edit the georeferencing information of the database file.
-
- - Toggling back and forth between the "Informational Only" and
- "User Controlled" mode will clear any edited georeferenced
- values to their corresponding default values.
-
- - To set a georeferenced map area for an image that will be loaded in
- ImageWorks, make sure that the "User Controlled" mode is
- selected. If required, enter a UTM Zone value similar to
- that of the image that will be loaded.
- Then load the demonstration file called "eltoro.pix".
- The image from "eltoro.pix" will align within the specified
- georeferenced values.
-
- NOTE: Once two or more images of different coordinate systems are
- loaded and assigned to a specified georeferenced area, switching
- to the "Informational Only" mode would not display any relevant
- georeferencing information.
-
- The georeferencing information of each image can be viewed by
- selecting "Image Info" from the "View" pulldown menu.
-
- See Also: {|}Image Info, GeoEdit
-
- 1 ImageWorks Linking
- @keyword{Georeferencing}{Linked Windows}
- @index{Georeferencing!Linked Windows}{Linked Windows}
-
- NOTE: Only available on Unix.
-
- The ``Link Windows...'' entry on the ``View'' pulldown menu in ImageWorks
- pops up a Link Control panel that allows a user to link the cursor in one
- ImageWorks session to that of another ImageWorks session.
-
- To employ this feature it is necessary to have two or more ImageWorks
- sessions running on the same machine, started by the same user as
- determined by the userid. Then the user selects the "Link" radio button on
- the Link Control panel of each of the ImageWorks sessions to enable the
- link.
-
- After this is done, moving the cursor in one of the linked ImageWorks
- sessions should cause the cursor to track in all other linked ImageWorks
- sessions. The locations will track according to the georeferenced
- location of the cursor if the georeferencing types match, otherwise they
- will track according to the ImageWorks pixel/line coordinates.
-
- The link option can be tried out on the demonstration files irvine.pix,
- eltoro.pix, and map100.pix. First launch three copies of ImageWorks,
- from the command line, or from VDINIT. Then load them with the
- demonstration file irvine.pix using the "Load Imagery" panel in the
- "File" pulldown menu. Then select the "Link" toggle from the "View"
- menu in each of the ImageWorks sessions. Thereafter, moving the
- cursor in any one of the ImageWorks sessions should result in the
- cursor tracking to the same georeferenced location in the other two
- ImageWorks windows.
-
- Linked cursors can be disabled by selecting the ``Unink'' radio button
- on the Link Control panel.
-
- 1 Cursor Control
- @keyword{Cursor Colour Position Enable}
- @index{Cursor!Control}
-
- The Cursor Control panel is used to display and update the state of the
- cursor in the main ImageWorks display window.
- In particular it is possible to change the cursor colour, enable it,
- disable it, and move it to a new position using the Cursor Control panel.
- The Cursor Control panel is launched from the "Cursor" entry on
- the "Tools" menu in ImageWorks.
-
- @index{Cursor!Enable}
- The Cursor Mode radio buttons can be used to enable and disable the
- cursor. This area will correctly show whether the cursor is currently
- enabled or disabled, even if it was changed by the DCP PACE program.
-
- @index{Cursor!Colour}
-
- The Cursor Colour option menu can be used to modify the cursor colour. If
- the cursor colour is changed using the PACE program DCP, or by some other
- means, the displayed colour on this panel may be incorrect.
-
- @index{Cursor!Position}
-
- The four pairs of text fields display the cursor coordinates in different
- coordinate systems. It is possible to modify the coordinates displayed
- in any of these text fields in order to move the cursor. This means it
- is possible to move the cursor in any of the supported coordinate schemes.
-
- The first coordinate system is Display coordinates. This is measured in
- terms of the size of the image planes in memory in ImageWorks (as determined
- in VDINIT or the ImageWorks Configuration Panel) which may be larger than
- the window in which the imagery is being displayed. The location is
- displayed as a pixel / line pair.
-
- The second coordinate system is Database coordinates. This representation
- is based on the assumption that the currently selected file has been loaded
- based on the most recently selected input window in the Image or Graphic
- load panels. If no input window has been selected, the entire database
- is assumed. The result is the pixel and line that the cursor points to
- in the currently selected database.
-
- The third pair of text fields displays the cursor coordinates in geocoded
- coordinates according to the geocoding associated with the Image, Graphic,
- and Vector layers currently being displayed. If all the data layers being
- displayed do not match, no coordinates will be displayed. If the loaded
- data has no geocoded locations associated with it, then the geocoded location
- will be shown in pixels and lines, and will normally be the same as the
- Database coordinates. The units displayed to the right of the text fields
- are a clue to the geocoding type.
-
- The last coordinate system displayed is Geographic (Lat/Long). If sufficient
- geocoding information is available for the viewed data layers to project the
- cursor location into Geographic coordinates it will be displayed. Typically
- UTM data with a valid zone number must be provided for this transformation
- to take place.
-
- See Also: {..|Control}Control Panel, DCP,
- {..|Prefer|Cursor Col}Color Preference
-
- 1 Filter
- @keyword{Imagery Filtering}
- @index{Imagery!Filtering}{Filtering}
-
- The Filter panel is used to provide different filter operations on
- an image. A filter can be used to either sharpen, smooth or detect
- edges that are present in an image.
-
- The Filter panel can be launched by selecting "Filter" from the
- "Tools" pulldown menu on the main ImageWorks window. The Filter
- panel consists of three main areas containing the selection for the
- input and output channels, the filter size and the filter type.
- Launching the Filter panel will also display a Filter preview panel
- that provides a preview of the filtered result.
-
- The Filter Preview panel contains a "Close" button, an enhancement
- option, and a "Zoom" option menu. This panel displays the result of
- any selected filter from the Filter panel. The user can examine the
- filtered image in the preview window before applying the filter
- operation on the main ImageWorks window.
-
- The Input/Output Channel Selection area contains three option menus.
- The image plane that needs to be filtered is specified by selecting
- the first option menu. There is a "Showing" option for the input
- image that allows the user to apply a filtering operation on the
- currently visible image plane(s). This option will automatically set
- the output option to "Showing" to display the filtered result.
-
- The resulting filtered image is written to the output image plane
- specified by the output option menu. Any existing image in the
- output image plane will be overwritten by the filtering result.
-
- The Mask option specifies whether the filter is applied to the
- entire image or under a specific graphic plane. Only one graphic
- plane can be specified at a time.
-
- The filter size area displays the dimensions of the filter. The
- user can either select one of the listed square filters, or enter
- a specific filter size between the up and down arrow buttons. The
- filter dimensions must be expressed in odd numbers, in the range
- 1 to 33. The dimensions specify the number of pixels by the number
- lines. The filter size need not be square
-
- The third area of the Filter panel contains a list of filter
- operations that can be applied to an image. See the Subtopics
- area for more information about each type of filter.
-
- There is an "Apply" push button on the Filter panel that
- will apply the selected filter operation on the main ImageWorks
- window.
-
-
- 2 Average Filter
- @index{Filtering!Average}
- @keyword{average filter}
-
- The Average (mean) filter smooths image data, thus eliminating noise.
- This filter performs spatial filtering on each individual pixel in
- an image using the grey level values in a square or rectangular
- window surrounding each pixel.
-
- For example:
- a1 a2 a3
- a4 a5 a6 3x3 filter window
- a7 a8 a9
-
- The average filter computes the sum of all pixels in the filter window
- and then divides the sum by the number of pixels in the filter window:
-
- Filtered pixel = (a1 + a2 + a3 + a4 ... + a9) / 9
-
- NOTE: In order to filter pixels located near the edges of the image,
- edge pixel values are replicated to give sufficient data.
-
- 2 Gaussian Filter (SIGMSQ = 4)
- @index{Filtering!Gaussian}{Gaussian Filter}
- @keyword{Filtering Gaussian}
-
- The Gaussian Filter is used as a low pass filter to blur an image.
-
- This filter uses the following Gaussian function to compute the filter
- weights:
-
- G(i,j) = exp ( -((i-u)**2 + (j-v)**2) / (2 * SIGMSQ) )
-
- where: (i,j) is a pixel within the filter window,
- (u,v) is the centre of the filter window and
- SIGMSQ is set to 4.
-
- The filter weights W(i,j) are the normalized values of G(i,j) over
- the entire filter window. Hence the sum of all weights is 1.
-
- The grey level of a filtered pixel is the sum of W(i,j)*V(i,j) over
- all pixels in the filter window, where V(i,j) is the original
- value at location (i,j).
-
- NOTE: In order to filter pixels located near the edges of the image,
- edge pixel values are replicated to give sufficient data.
-
- 2 Type 1/Type 2 - Laplacian Edge Detector Filter
- @index{Filtering!Laplacian}{Laplacian Filter}
- @keyword{filtering laplacian}
-
- The Laplacian edge detector generates sharp edge definition of an
- image. This filter can be used to highlight edges having both
- positive and negative brightness slopes.
-
- The two Laplacian filters have different weight arrangements
- as shown below:
-
- Example of 3x3 Laplacian filters.
-
- @verbatim
- Type 1 Type 2
-
- 0 1 0 -1 -1 -1
- 1 -4 1 -1 8 -1
- 0 1 0 -1 -1 -1
-
- where sum of all the weights = 0
- @end
-
- NOTE: In order to filter pixels located near the edges of the image,
- edge pixel values are replicated to give sufficient data.
-
-
- 2 Sobel Edge Detector Filter
- @index{Filtering!Sobel}{Sobel Edge Detection Filter}
- @keyword{filtering sobel edge detection}
-
- This filter creates an image where edges (sharp changes in grey
- level values) are shown. Only a 3x3 filter size can be used with
- this filter.
-
- This filter uses two 3x3 templates to calculate the Sobel
- gradient value as shown below:
-
- Templates:
- @verbatim
- -1 0 1 1 2 1
- -2 0 2 0 0 0
- -1 0 1 -1 -2 -1
-
- X Y
-
- Apply the templates to a 3x3 filter window.
-
- a1 a2 a3
- a4 a5 a6 3x3 filter window
- a7 a8 a9
- @end
-
- where a1 .. a9 are grey levels of each pixel in the filter window.
-
- X = -1*a1 + 1*a3 - 2*a4 + 2*a6 - 1*a7 + 1*a9
-
- Y = 1*a1 + 2*a2 + 1*a3 - 1*a7 - 2*a8 - 1*a9
-
- Sobel Gradient = sqrt(X*X + Y*Y)
-
- NOTE: In order to filter pixels located near the edges of the image,
- edge pixel values are replicated to give sufficient data.
-
-
- 2 Prewitt Edge Detector Filter
- @index{Filtering!Prewitt}{Prewitt Edge Detection Filter}
- @keyword{filtering prewitt edge detection}
-
- This filter creates an image where edges (sharp changes in grey
- level values) are shown. Only a 3x3 filter size can be used with
- this filter.
-
- This filter uses two 3x3 templates to calculate the Prewitt
- gradient value as shown below:
-
- Templates:
- @verbatim
- -1 0 1
- -1 0 1 X
- -1 0 1
-
- 1 1 1
- 0 0 0 Y
- -1 -1 -1
-
- Apply the templates to a 3x3 filter window.
-
- a1 a2 a3
- a4 a5 a6 3x3 filter window
- a7 a8 a9
- @end
-
- where a1 .. a9 are grey levels of each pixel in the filter window.
-
- X = -1*a1 + 1*a3 - 1*a4 + 1*a6 - 1*a7 + 1*a9
-
- Y = 1*a1 + 1*a2 + 1*a3 - 1*a7 - 1*a8 - 1*a9
-
- Prewitt Gradient = sqrt(X*X + Y*Y)
-
- NOTE: In order to filter pixels located near the edges of the image,
- edge pixel values are replicated to give sufficient data.
-
- 2 Edge Sharpening Filter
- @index{Filtering!Edge Sharpening}{Edge Sharpening Filter}
- @keyword{filtering edge sharpening}
-
- This filter uses a subtractive smoothing method to sharpen an
- image. First an average filter is applied to the image. The
- averaged image retains all low spatial frequency information but
- has its high frequency features, such as edges and lines, attenuated.
- Consequently, the averaged image is subtracted from its original
- image and the resultant difference image will have primarily the edges
- and lines remaining. After the edges are determined in this manner,
- the difference image is added back to the original image to give an
- edge enhanced image. The resultant image will have clearer high
- frequency detail; however, there is a tendency for noise to be
- enhanced, as might be expected.
-
- NOTE: In order to filter pixels located near the edges of the image,
- edge pixel values are replicated to give sufficient data.
-
- 2 Median Filter
- @index{Filtering!Median}{Median Filter}
- @keyword{filtering median}
-
- The median filter smooths image data. The median filter computes the
- median values within a rectangular filter window surrounding each pixel.
- This has the effect of smoothing the image and preserving edges.
-
- Example:
-
- 5 3 11
- 12 4 9 3x3 filter window
- 8 6 14
-
- The median filter finds the median pixel value (the "middle"
- value in an ordered set of values, below and above which there
- are an equal number of values). For example, 8 is the median
- value for the above given set of grey level
- values (3,4,5,6,(8),9,11,12,14).
-
- NOTE: In order to filter pixels located near the edges of the image,
- edge pixel values are replicated to give sufficient data.
-
- 2 Mode Filter
- @index{Filtering!Mode}{Mode Filter}
- @keyword{filtering mode}
-
- The mode filter is primarily used to clean up thematic maps for
- presentation purposes, in that it replaces small "island" themes
- by their larger, surrounding themes.
-
- The mode filter computes the mode of the grey level values (the most
- frequently occurring grey level value) within the filter window
- surrounding each pixel.
-
- The minimum filter size is 1 by 3, and the maximum filter size
- allowed is 7 by 7. The filter window does not need to be square.
-
- Example:
-
- 5 3 3
- 3 5 3 3x3 filter window
- 3 4 5
-
- Filtered pixel of filter window (3,3,3,3,3,4,5,5,5) is set to
- 3, occurs 5 times.
-
- NOTE: In order to filter pixels located near the edges of the image,
- edge pixel values are replicated to give sufficient data.
-
- There could be a situation where we have pixel values that occur
- at the same number of times. In this case, the first max. pixel
- value is returned.
-
- Example:
-
- 5 3 3
- 1 2 3 3x3 filter window
- 5 4 5
-
- Filtered pixel of filter window (5,3,3,1,2,3,5,4,5) is set to 5.
- [Pixel 3 occurs 3 times and pixel 5 occurs 3 times - the returned
- pixel value is 5]
-
- NOTE: The EASI/PACE FMO program also performs mode filtering. In the FMO
- program, there are additional parameters that the user can specify.
- Due to the different technique in performing mode filtering in ImageWorks
- and the FMO program, the result of the filtered image may be
- slightly different when comparing the two results.
-
- 2 Gamma Filter
- @index{Filtering!Mode}{Gamma Filter}
- @keyword{filtering gamma}
-
- The Gamma filter performs gamma map filtering. Gamma filtering
- is primarily used on radar data to remove high frequency noise
- (speckle) while preserving high frequency features (edges).
-
- The Gamma Map filter was first proposed by Kuan. To apply it,
- the a priori knowledge of the probability density function of
- the scene is required. The scene reflectivity was assumed to be
- Gaussian distributed. However, this is not quite realistic since
- it implicitly assumes a negative reflectivity. Lopes modified
- the Kuan Map filter by assuming a gamma distributed scene and
- setting up two thresholds.
-
- The gamma filter size ranges from 1 to 11. Different filter sizes
- will greatly affect the quality of processed images. If the
- filter is too small, the noise filtering algorithm is not effective.
- If the filter is too large, subtle details of the image will be
- lost in the filtering process. A 7x7 filter usually gives the best results.
-
- The input text field for the number of look specifies the number of
- looks of the radar image. This number used to calculate the noise variance.
- The option menu allows the user to specify whether or not the Radar image
- is in intensity format or amplitude format.
-
- GAMMA was based on the paper:
-
- A. Lopes, E. Nezry, R. Touzi, and H. Laur, "Structure detection
- and statistical adaptive speckle filtering in SAR images",
- International Journal of Remote Sensing, Vol. 14, No. 9,
- pp. 1735-1758, 1993.
-
- The GAMMA performs spatial filtering on each individual pixel in an
- image using the grey-level values in a square window
- surrounding each pixel. The dimensions of the filter must be
- odd, and can be from 3x3 to 11x11 pixels.
-
- All pixels are filtered. In order to filter pixels located
- near edges of the image, edge-pixels are replicated to give
- sufficient data.
-
- +----------+
- | a1 a2 a3 |
- | a4 a5 a6 | <--- Filter window 3 X 3
- | a7 a8 a9 |
- +----------+
-
-
- Algorithm :
-
- The resulting grey-level value R for the smoothed pixel is:
-
- R = I for Ci less than or equal to Cu
- R = (B*I + SQRT(D))/(2*ALFA) for Cu < Ci < Cmax
- R = CP for Ci greater than or equal to Cmax
-
- where:
- NLOOK = Number of Looks
- VAR = Variance in filter window
- CP = Centre pixel grep level value
- I = Mean grey level in the filter window
- Cu = 1/SQRT(NLOOK)
- Ci = SQRT(VAR) / I
- Cmax = SQRT(2)*Cu
- ALFA = (1+Cu**2)/(Ci**2-Cu**2)
- B = ALFA-NLOOK-1
- D = I*I*B*B+4*ALFA*NLOOK*I*CP
-
-
- For amplitude image, each grey-level will be squared and square
- root will be applied to the final result.
- This parameter is specified via the option menu: The user can
- either specify an amplitude image or an power (intensity) image.
-
- The NLOOK parameter is set via the Number of Looks input text field.
-
- In addition, this program uses a method as described in P.994 of the
- following paper:
-
- A. Lopes, R. Touzi, and E. Nezry, "Adaptive Speckle Filters and
- Scene Heterogeneity", IEEE Transactions on Geoscience and Remote
- Sensing, Vol 28, No. 6, November 1990.
-
- to remove isolated pixel (pixel of very high or very low value)
- in homogeneous area.
-
- PCI wishes to acknowledge the assistance of Ko B. Fung and Zhenghao Shi
- at Canada Centre for Remote Sensing for providing source code and
- assistance of their programs. Special thank to Dr. R. Touzi from
- Canada Centre for Remote Sensing for his helpful suggestions and comment
-
- For more information about comparison of different radar filtering
- methods, please refer to the following papers:
-
- Zhenghao Shi and Ko B. Fung, 1994, A Comparison of Digital
- Speckle Filters, Proceedings of IGRASS 94, August 8-12, 1994.
-
-
- 1 Movie
- @index{Movie Loop}{Imagery!Movie}
- @keyword{movie imagery loop}
-
- The Movie panel allows the user to display and control a set of
- image planes in the main ImageWorks window. Either images in
- black and white mode or images in RGB mode can be displayed in a
- synchronized way. If only one image plane is specified when invoking
- ImageWorks, the user will not be allowed to use the Movie panel.
-
- The Movie panel can be launched by selecting "Movie Loop" from the
- "Tools" pulldown menu on the main ImageWorks window. The movie
- panel contains different options settings at the top of the panel
- and a control section at the bottom.
-
- The top section of the Movie panel contains a scale to set the
- movie speed that can range from 0.1 to 35 frames per second.
- The scale has an increment of 0.1 from 0.1 to 0.9 frame per second,
- and then an increment of 1 for other values.
-
- The user can set the movie speed by entering a value in the input
- text field located at the right side of the speed scale or by
- dragging the scale index.
-
- At the top of the speed scale, there is a display that is updated
- after each frame to indicate the actual number of frame per second.
- This display is only updated when the user has selected "Run".
-
- The middle scale (Frame Number scale) from the Movie panel is a
- reference to the image plane that is being displayed. The user can
- specify a starting image plane by moving the scale to an
- appropriate position.
- In RGB mode, this scale will display the image plane number
- corresponding to the leftmost image plane as shown in the
- example below:
-
- image plane: 1 2 3 4 5 6 7 8
-
- Red x
- Green x
- Blue x
-
- (Leftmost image plane 3,
- corresponds to Frame scale 3)
-
- where 'x' represents a selected colour gun.
-
- The Direction section allows the user to specify whether or not
- the movie will run in a forward or reverse direction.
- There is also a check box labelled "Continuous Loop" in the
- Direction section. The "Continuous Loop" check box, when toggled on
- will run the movie continuously in the direction specified, i.e.,
- if we are working with 8 image planes in black and white mode, after
- the last image plane has been reached (image plane 8),
- the first image plane(1) will be redisplayed.
-
- The control section contains the "Run", "Stop", "Step" and "Previous"
- buttons. The following describes the control buttons:
-
- - "Run": The "Run" push button starts the movie at the image
- plane specified by the Frame Number scale. Depending on the option
- chosen, if the "Continuous Loop" has not been toggled on, the
- movie will run up to the last image plane (if possible).
- Successive image plane(s) will be displayed at an interval specified
- by the speed scale (if possible).
-
- - "Stop": The "Stop" push button halts the movie.
-
- - "Step": The "Step" is used to step one 'frame' at a time.
- Depending on the direction selected, either the next or previous
- image plane(s) will be displayed.
-
- - "Previous": The "Previous" push button is used to display the
- previous image plane(s). Again depending on the direction selected,
- the appropriate previous/next image plane(s) will be displayed.
-
- Depending on whether or not the "Continuous Loop" mode is toggled on,
- the control buttons will automatically be turned on/off according
- to the frame number specified by the frame scale.
-
- To run the movie for displaying black and white images, select the
- black and white mode from the ImageWorks control window, and on the
- Movie panel move the scale index to the desired starting position.
- Press "Run" to start the movie.
-
- In the RGB mode, the user must select adjacent RGB guns. That is,
- the RGB guns must be of a different image plane number and be one image
- plane apart (except for the left and rightmost ends).
- If the user sets the RGB guns to image plane numbers that are far apart,
- the movie will set the RGB guns to a default position where image
- plane 1, 2, and 3 will be set to the Red, Green, and Blue guns respectively.
-
-
- 1 PCT Encoding
- @index{PCT!Encoding}{Imagery!PCT Encoding}
- @keyword{PCT encode encoding imagery}
-
- The PCT Encoding panel permits the user to `split' an image PCT into
- 3 image channels each containing the equivalent Red PCT, Green PCT
- and Blue PCT. The PCT encoding panel can be launched by selecting
- "PCT to RGB" from the "Tools" pulldown menu on the main ImageWorks
- window.
-
- The PCT Encoding panel contains option menus to specify an input image
- plane and three output image planes for the Red, Green, and Blue image.
-
- After selecting the appropriate input and output image planes,
- the user can press the "Apply" push button to perform the PCT
- encoding. The result of the encoding will automatically be displayed
- with the RGB guns set to the specified output image planes.
-
-
- 1 Flicker
- @keyword{flicker imagery}
- @index{Flicker}{Imagery!Flicker}
-
- The Flicker panel allows the user to flip between two video states.
-
- A video state will record the following information:
-
- - Image Plane to Colour gun mapping.
- - Graphic plane mask.
- - PCT.
- - Video Mode (RGB/BW/PCT).
- - Cursor Colour.
-
- The Flicker panel can be launched by selecting "Flicker" from the
- "Tools" pulldown menu on the main ImageWorks window. The flicker
- panel contains different options settings at the top of the panel
- and a control section at the bottom.
-
- The top section of the flicker panel contains two radio buttons
- to specify and display a video state.
- Once the flicker panel is displayed, all valid interaction to
- the Control panel or to the Main ImageWorks window will be recorded.
-
- The next section of the Flicker panel contains a scale to set the
- video flicking speed, that can range from 0.1 to 35 frames per second.
- The scale has an increment of 0.1, from 0.1 to 0.9 frames per second,
- and then an increment of 1 for higher values.
-
- The user can set the speed between two video states by entering
- a value in the input text field located at the right side of the
- speed scale or by dragging the scale index.
-
- At the top of the speed scale, there is a display that is updated
- after each frame to indicate the actual number of frames per second.
- This display is only updated when the user has selected "Run".
-
- The control section contains the "Run", "Stop", "Step", and "Previous"
- buttons.
-
- - "Run": Starts to flip between two video states.
-
- - "Stop": Halts the flipping process.
-
- - "Step" or "Previous": Displays the other video state.
-
- Example:
-
- To run the video state flicker, bring up the Flicker panel.
-
- - Set up your display in the main ImageWorks window as you would
- like it to be for the "State 1".
- - Select the "State 2" radio button from the Flicker panel.
- From the Control Panel, set up a new display in the main ImageWorks
- window. The video display information is automatically recorded
- for State 2.
- - Press "Run" to start to flip between two video states.
-
- 1 Transformation
- @keyword{Rotate}{Scale}{Flip}{Transform}{Transformation}
- @index{Image Transformation}{Transformation}
-
- The transformation panel is used to perform some simple transformations
- on the image pixels. These include flipping along a vertical axis, flipping
- along a horizontal axis, rotation about a point, rotation about the centre
- of the image, and scaling about a point.
-
- These transformations can only be done on one image plane at a time.
- The input and output planes are selected with option menus. It is
- possible to perform the transformation "in place" by selecting the
- input and output planes to be the same. Note that when this is done,
- the original data will be overwritten with the newly transformed image.
-
- The image window cursor plays an active role in determining how
- the transformation occurs. When flipping along a vertical axis, the
- flip is done along the line x = cursor x position. When flipping along
- a horizontal axis, the flip is done along the line y = cursor y position.
- Rotations and scalings are done about the point (cursor x position,
- cursor y position). Rotations can also be performed about the centre of
- the image window.
-
- To perform a rotation about a point, select the angle by moving the slider.
- Exact rotation angles can also be entered directly into the textfield.
- Position the cursor on the point you wish to act as the origin
- for the rotation. Pressing the "Rotate about cursor" button will perform the
- transformation.
-
- To perform a rotation about the centre, select the angle by moving the slider.
- Exact rotation angles can also be entered directly into the textfield.
- Pressing the "Rotate about centre" button will perform the transformation.
-
- To perform a scaling, select the scaling factor by moving the slider.
- Note that this slider follows a logarithmic scale. The log scale applies
- to the slider only and is used to make it easier to select small and
- large scaling factors. Exact scaling factors can also be entered directly
- into the textfield. Position the cursor on the point you wish to act as
- the origin for the scaling. Pressing the "Scale" button will perform
- the transformation.
-
- To perform a flip along a vertical axis, position the cursor so that
- its x position lies on the vertical axis. Pressing "Y Axis Flip"
- will perform the transformation.
-
- To perform a flip along a horizontal axis, position the cursor so that
- its y position lies on the horizontal axis. Pressing "X Axis Flip"
- will perform the transformation.
-
- 1 Perspective
- @keyword{Perspective}{3D}
- @index{Perspective Scene Generation}
-
- NOTE: Perspective Scene Generation has been removed from ImageWorks in V6.0.
-
- The perspective panel is used to generate three-dimensional perspective
- scenes from elevation and colour data.
-
- To generate a scene, eight image planes are required: four input and
- four output. The four input planes are used to specify an elevation model
- as well as red, green, and blue colour information for each point in that
- model. The four output planes are used to output the generated scene into
- red, green, and blue channels. The last output plane is used to store
- a distance map. A distance map is an image that contains the distance of
- the viewer from each point in the perspective scene.
-
- There are three sections in the Perspective Scene Generation panel. The
- "Parameters" section is used to specify the viewing geometry parameters.
- The "Channels" section is used to specify which channels will be used
- as the eight input and output channels. The "Options" section is used to
- specify additional scene generation parameters that can be used
- to enhance the image.
-
- At the bottom of the panel are the action buttons. The "Generate" button
- is used to perform the perspective scene generation. The "Close" button
- pops down the panel. The "Help" button displays this help.
-
- 2 Parameters
- @index{Perspective Scene Generation!Parameters}
-
- The viewing parameters essentially specify where in three-dimensional
- space the viewer is positioned and where he is looking. The field of view
- specifies how wide the viewing cone is. In this diagram, point a is the view
- from position, point b is the view at position and the field of view is
- the angle between the two diagonal lines.
-
- @verbatim
- ------b------
- \ ^ /
- \ | /
- \ | /
- \ | /
- \ | /
- \|/
- a
- @end
-
- The view from position is the position in the image that the viewer
- is viewing from. It is specified in pixel/line coordinates. It can only be
- set by using the "Set From Cursor" button. Pressing this button
- sets the view from position to the current position of the cursor in the
- image window.
-
- The view from elevation specifies how high the viewer is looking from.
- The units used should be the same as those used for the channel specified
- by the "Elevation" option menu. There are two ways to set this value.
- It can be entered directly into the textfield, or the
- "Set From Elevation" button will set the elevation. The data value used is
- the value at the current cursor position in the plane specified by the
- "Elevation" option.
-
- The view at position and view at elevation controls are similar to the
- view from controls except they are used to specify where the viewer is
- looking.
-
- HINT: The rendering algorithm renders the scene with the view at position
- at the bottom of the generated image. To get best results, set the
- view from elevation higher than the view at elevation so that the
- viewer is looking down.
-
- The "Field of View" textfield is used to specify how wide the view
- cone should be. This value is given in degrees.
-
- The following diagrams explain how varying the look at point along a
- line of sight can be used to change the rendering plane (RP).
-
- @verbatim
- |------b------| RP
- \ ^ /
- \ | /
- \ | / |---b---| RP
- \ | / \ ^ /
- \ | / \ | /
- \|/ \|/
- a a
- @end
-
- The rendering plane represents a "window" which is used to generated
- the three dimensional scene. Everything in the image database that is in
- front of the rendering plane (i.e. on the same side as the view from
- position a) will not be included in the generated scene. The rendered scene
- will contain only the image database behind the rendering plane as
- projected on the rendering plane. Also keep in mind that the larger the
- field of view angle, the wider the rendering plane will be.
-
- 2 Channels
- @index{Perspective Scene Generation!Channels}
-
- There are option menus to specify which channels in the image database
- correspond to the four input and four output channels.
-
- The elevation and distance map channels must be 32-bit real. If these
- channels are 8-bit, a panel will pop up when generating the perspective
- scene, allowing the user to convert the planes to 32-bit real.
-
- The input and output colour channels must be 8-bit.
-
- All of the output planes must be unique and cannot be set to any of
- the input planes. This is required to ensure that writing the generated
- scene does not cause any existing planes to be overwritten
- improperly.
-
- 2 Options
- @index{Perspective Scene Generation!Options}
-
- The height magnification is used as a stretching factor to magnify the
- elevation values. Essentially, all of the values in the elevation channel
- are multiplied by this factor when generating the perspective scene.
-
- Bilinear interpolation is an option used to specify how to interpret
- the data in the input colour planes. When this option is on, the colour
- at a particular point in the database is interpolated from the data in
- the surrounding pixels. This feature provides a smoothing effect.
- When this option is off, the colour of a particular point is the colour
- of the pixel in which that point falls. In the rendered image, each
- database pixel will look very distinct.
-
- The background colour is used for any part of the scene that did
- not contain the terrain. The edge colour is used for parts of the
- scene that represent the sides of the terrain. Keep in mind that these
- colours are the raw data and will not look the same in the image window
- if the output image planes have lookup tables.
-
- 2 Example
- @index{Perspective Scene Generation!Example}
-
- As an example using Perspective Scene Generation, start up an ImageWorks
- sessions with 8 channels. Convert Channel 4 into a 32-bit channel. This
- can be accomplished using the Image Info panel, which is accessible under
- View->Image Info... Select Open File and select irvine.pix as your file
- (typically under /pci/demo). Load channels 3,2,1,10 from the database into
- channels 1,2,3,4 in ImageWorks.
-
- Enter the following parameters into the Perspective Scene Panel. Note that
- negative Cursor positions may be entered via the Cursor Control panel.
-
- View From (X,Y): -250,750
- View From Elev : 350
- View at (X,Y): 91,423
- View at Elev : 50
- Field of View : 55
- Height Magnification: 3.3
-
- Click on Generate.
-
- View the output channels 5,6,7.
-
- 1 Print
- @keyword{PostScript}{Printing}{Screen Dump}
- @index{Print}
-
- NOTE: This section is not applicable to the MacOS.
-
- The Print panel allows the user to capture the contents of the main
- ImageWorks window. The Print panel will create a PostScript file
- which can then be sent to a PostScript printer to obtain a hardcopy
- of the main ImageWorks window.
-
- The Print panel can be launched by selecting "Print" from the "File"
- pulldown menu on the main ImageWorks window. The Print panel contains
- an input text field to specify the name of the PostScript file that
- will be created.
-
- The number of copies can be specified in the Copies input text field.
- There is a DPI (dots per inch) text field that will allow the user to
- specify the quality of the output.
- To obtain a certain output quality, the user must select Actual
- Size option and specify a DPI value that can be handled by the printer
- from which the PostScript file will be printed.
-
- The Colour option menu is used to allow the user to specify whether or
- not to create a colour output PostScript file. When Colour is set to
- color, a colour PostScript output will be created,
- otherwise, BW specifies the output will be in black and white.
- If the contents of the main ImageWorks window is in colour and the
- color option is not selected, then a black and white output will be
- generated where the RGB values of each pixel are averaged to obtain
- a greyscale image.
-
- The next section contains layout options. By default, the paper
- Width and Height dimensions are set to 8.5 by 11.0 inches respectively.
- The user can edit the paper size values or select different units
- (inches or cm)
- specified by the "Units" option menu.
- The image will always be placed at the centre of the page and the
- paper dimensions must be wide enough for the specified image.
-
- The Orientation option menu allows the user to specify whether or
- not a Portrait (upright) or Landscape (sideways) output is required.
-
- The Scale to option menu allows the user to specify whether
- the output image is to be scaled in order to have a maximum fit in the
- specified paper size, or the actual image size is to be used.
- If the Maximum Size option is selected, the image will be enlarged
- to fit in the specified page but will lose some image quality.
- Image scaling can also be achieved by changing the DPI value.
-
- The "Print To File" push button creates a PostScript file of the image
- displayed in the main ImageWorks window according to the specified
- print options.
-
- NOTE: The Print panel captures the contents of the main ImageWorks window.
- It is recommended that the main ImageWorks window be brought to the
- foreground (not overlapped by other windows); it must not go off the edge
- of the screen.
- The size of the image to be printed depends on the size of the ImageWorks
- window size.(Maximum size will be the size of your computer screen)
- To capture only a portion of an image, resize the ImageWorks window
- appropriately or load in a subwindow of the image.
-
- 1 Rasterization
- @index{Vectors!Rasterization}{Rasterization}{Imagery!Burning in Vectors}
- @index{Graphics!Burning in Vectors}
- @keyword{Rasterization Vectors Burning Polygon Line Fill}
-
- The Rasterization panel allows the user to burn or encode lines
- and polygons into image or graphic raster layers. Contour lines can be
- converted to a DEM (in combination with interpolation in the DEM Editing
- panel); geopolitical boundaries can be converted to raster mask layers.
-
- The topmost region of the Rasterization panel contains a list of potential
- source vector layers. One of these vector layers should be selected as
- the source by clicking on it. The selected layer will appear highlighted.
-
- Below this is the destination raster layer list. This is a list of all the
- image and graphic planes available to burn the result into. The
- image planes are all prefixed with "I" and graphic bitplanes are prefixed
- with "B". The selected layer will appear highlighted.
-
- At the bottom of the panel are the radio buttons used to select the
- rasterization algorithm. The first algorithm, Edges Only, is used to burn
- lines into the raster layer. When burned into an image, they are assigned
- image values based on the attribute of the vector.
-
- The second algorithm is used to encode polygons into the raster layer. In
- this case the polygon is burned into the raster layer based on the attribute
- of a seed point. Each point structure is assumed to be an interior point
- of a polygon to be flood filled. The polygon boundaries are the nearest
- vector lines in any direction. The bounding line(s) need to enclose the
- seed point, but the boundary does not need to be a single vector polyline
- structure. If more than one seed point appears in a polygon, it is random
- which value the polygon will be flooded with.
-
- The third algorithm, Polygons (Closed Lines), is based on a scanline
- rasterization algorithm. In this case a polygon is determined to be a
- single vector structure with three or more points, where the first and
- last vertices are at the same location. The polygon is filled with the
- attribute of the bounding line. Point structures and lines that do not
- form closed polygons are ignored.
-
- The fourth algorithm, Natural Neighbor Interpol., is based on the
- algorithm developed by Professor Robin Sibson, [Sibson 1980]. It is a
- coordinate that can have more than one reference point. It is
- measured by the ratio of the area associated with one of the
- reference points. Further details can be found in "A vector identity
- for the Dirichlet tesselation: Math Proc. Cambridge Phil. Soc., 87".
-
- When a source vector layer, destination raster layer, and algorithm have
- been selected, the rasterization can be triggered by hitting the Rasterize
- button at the bottom of the panel.
-
- Vector attributes can be previewed in the Vector Editor, and values
- outside the range 0-255 will be clipped into this range if the output layer
- is an eight bit image plane. Polygons burned into bitmap layers always
- set the bits to on, regardless of the attribute for the polygon. The
- operations done by this panel are similar to the functions of the PACE
- programs GRDVEC and GRDPOL.
-
- See Also: {|}DEM Editing, {|}Vector Editing
-
- 1 Modelling
- @keyword{Imagery!Modelling}{Modelling}{EASI+}
- @index{Modelling}
-
- The EASI Modelling command window is used to enter modelling equations to
- be applied to the ImageWorks image planes. The modelling equation
- formats are similar, though less powerful than those found in the
- MODEL PACE program. This window may be launched from the "Modelling"
- entry in the ImageWorks "Tools" pulldown menu.
-
- The Modelling panel allows the user to compose modelling equations, or
- modelling procedures in a simple editor window, and then run them using
- the "Run" button. As well, the model editor can be cleared with the
- "Clear" button.
-
- The "Load" and "Save" buttons can be used to load the procedure editor
- from a text file, and to save the contents of the procedure editor to a text
- file.
-
- The following subtopics describe how to form simple modelling equations,
- and a little about other capabilities of the ImageWorks EASI command
- interface.
-
- 2 Simple Image Modelling
- @index{Modelling!Simple Image}
-
- Modelling equations in their simplest form are arithmetic combinations
- of image planes assigned to an image plane. Image planes are indicated
- by a percent sign followed by the image plane number. The following
- equation assigns the average value of image planes one and two to
- image plane three.
-
- %3 = (%1 + %2)/2
-
- The assignment is evaluated for every pixel in image plane three, using
- the corresponding pixel values from image planes one and two. Another
- trivial example simply initializes an entire image plane to a constant
- value.
-
- %1 = 255
-
- The standard set of arithmetic operations are available in modelling
- expressions. They are listed below with a short description.
-
- @verbatim
- a + b Addition
- a - b Subtraction
- a * b Multiplication
- a / b Division
- a ^ b Exponentiation
- ( a ) Parentheses, also square brackets [].
- - a Unary negation
- @end
-
- A wide set of mathematical intrinsic functions is also available,
- including the sin(), cos(), tan(), asin(), acos(), atan(), ln(),
- log10(), exp(), exp10(), rad(), deg(), abs(), int(), random() and frac()
- functions.
-
- For more detailed information, the EASI manual may be consulted. The
- main difference between modelling in EASI and modelling in ImageWorks is
- that the ImageWorks image planes are the default "database" when
- using modelling in ImageWorks.
-
- See Also: {EASI|expre|mod}EASI Modelling Expressions,
- {EASI|func|calc}EASI Calculator Functions
-
- 2 Modelling Logic
- @index{Modelling!Modelling Logic}
-
- In addition to simple assignment equations, it is also possible to
- construct simple logical operations in the Modelling command window.
- These operations take the form of "if" statements.
-
- For example, the following command would set the value of image plane
- two to 255 anywhere the image value of image plane one is between
- 32 and 64. Note that line breaks are significant. Each statement must
- be on its own line.
-
- if ( %1 >= 32 AND %1 <= 64 ) then
- %2 = 255
- endif
-
- This more complex example shows a procedure to produce an overlay in
- graphic plane 2 (%%2) for every pixel where image planes 1, 2 and 3 all are
- equal to 255.
-
- if (%1 = 255) and (%2 = 255) and (%3 = 255) then
- %%2 = 1
- else
- %%2 = 0
- endif
-
- The possible comparison, and logical functions are:
-
- a > b a greater than b
- a < b a less than b
- a = b a equals b
- a <> b a not equal b
- a <= b a less than or equal b
- a >= b a greater than or equal b
- a OR b a is true or b is true
- a AND b a is true and b is true
- !a a is not true
-
- It is also possible to use brackets to ensure operations take place
- in the expected order.
-
- 2 EASI
- @index{Modelling!EASI}
-
- The EASI command window in ImageWorks is primarily intended
- to serve as a method of performing modelling; however, all EASI
- commands are available via the EASI command window.
-
- The EASI Reference Manual may be consulted for full information on
- the EASI command language. There are some considerations when using
- EASI commands in ImageWorks.
-
- - For the purpose of modelling, the default database in ImageWorks is
- always the ImageWorks image planes.
-
- - No PACE programs which access the display should be run, unless
- a different ImageWorks or Handler is being accessed. Otherwise
- both processes will "lock up".
-
- - Only command input comes from the ImageWorks command window. All
- other input and output will be directed to the command window from
- which ImageWorks was launched.
-
- Also note that it is possible to add EASI Procedures as menu items in
- ImageWorks using the ``Menu:'' entry in the ImageWorks preference file.
-
- See Also: EASI, {|Preferences|}Adding Menu Items
-
- 1 ERRORS
-
- 2 No Graphic Planes Available
-
- There are no graphic planes in the current ImageWorks configuration,
- so Graphic Editing is not possible. The Configuration Panel or VDINIT
- must be used to enable graphic operations at startup time.
-
- See Also: VDINIT, {..|..|Config}Configuration Panel
-
- 1 Spectral Plot
- @keyword{Spectral Plot Hyperspectral Spectroscopy}
- @index{Spectral Plot}
-
- The Spectral Plot panel is primarily designed to graph hyperspectral image
- data from an image file or from a spectral library. Image data can be stored
- in any PCI supported file format, and libraries are stored using the USGS
- spectral library format. For example:
-
- - AVIRIS (Airborne Visible/Infrared Imaging Spectrometer) imagery is
- distributed by USGS using BIL format with a VICAR header.
- - CASI (Compact Airborne Spectrographic Imager) imagery is distributed by
- ITRES using PCIDSK database format. ITRES encodes wavelengths and
- bandwidths in the PCIDSK channel descriptors.
-
- This panel allows graphing specific coordinates in a hyperspectral
- image where the channel number or wavelength is the independent variable.
- There are two parts to the spectral plot: a main panel and a graph.
- The main spectral plotting panel allows control over graphing options,
- plotting ranges and spectra selection. The spectral graph panel shows
- the actual spectral plots.
-
- There are five major areas in the spectral plotting panel. The library
- area is used to select a spectral library. The "Displayed Spectra" section
- is used to choose spectra to plot, either from the library or from the
- imagery. The "Graph options" are used to control axis labelling and other
- plotting options. The "Hyperspectral Image" section is used to specify
- which image channels correspond to the full spectral image. The "Plotting
- Ranges" area is used to determine axis scaling of the spectral graph.
- At the bottom of the panel are four action buttons, "Close", "Clear Plots",
- "Save Spectrum...", and "Help".
-
- Initially no library is selected, no spectra are selected, and thus the
- graph is empty.
-
- 2 Spectral Graph
- @index{Spectral Plot!Spectral Graph}
-
- The spectral graph is a separate panel that only contains the graph.
- There are no controls on the panel and the only way to pop it down
- is to pop down the main spectral plot panel.
- The graph is resizable, and resizing the window also
- resizes the drawn graph within it.
-
- As the cursor is moved inside the spectral graph, a vertical bar is
- drawn at the current graph position. Inside the main spectral plotting
- panel, four values are printed for the current position indicated in the
- spectral graph by the vertical bar:
-
- - Displayed spectrum number
- - Channel (band) number
- - Wavelength (in micrometres)
- - Intensity value or digital number (DN)
-
- 2 Spectral Library
- @index{Spectral Plot!Spectral Library}
-
- When the "Select Spectral Library..." button is pressed, a file selector
- is popped up to allow selection of a spectral library file. If the file
- selected is not in USGS spectral library format, a warning will pop up to
- indicate this. After a valid library is selected, it will be scanned for
- spectral records. The 40 character titles of these records will be presented
- in the list box for selection. This list box is used in close conjunction
- with the displayed spectra section.
-
- See Also: {..|}Displayed Spectra, {..|}Valid Spectral Library
-
- 2 Displayed Spectra
- @index{Spectral Plot!Displayed Spectra}
-
- The displayed spectra section is used to show which spectra have been chosen
- to be plotted. There are 16 available "slots" and each has a separate colour.
- The slot colour corresponds to the colour used to draw that spectra in
- the graph.
-
- There will always be one slot that is pushed in. This is the active slot.
- All operations on the panel that deal with specific spectra are performed
- on this currently selected slot. Only one slot can be active at once and
- initially the first slot is selected.
-
- To plot a record from the spectral library, select that record from the
- spectral library list box. After doing this, the currently selected slot
- is automatically advanced.
-
- To plot image data, position the image window cursor on the desired pixel
- location and press "From Image". Data for that location in the
- selected file will be plotted. Image data cannot be selected if a file
- has not been opened. Data is read directly from the disk file,
- not from the channels that imageworks has loaded. When an image pixel is
- the currently selected item and the cursor moves in the image window,
- the graph is updated as the position changes. Also, the data that is
- plotted is affected by the "Window Size Around Cursor" option menu in
- the "Graph Options" area.
-
- Any slot can be used to plot spectral library or image data.
-
- Once data is loaded into a slot, it will not change. The two exceptions
- are when the slot refers to an image pixel and the window size changes
- or the image window cursor is moved. For example, if the image pixel
- refers to pixel (257, 257) and a new file is loaded in, the data will
- still refer to the old file and will not automatically load pixel (257, 257)
- from the new file. Another example is that after a spectral library record
- is chosen, if another library is opened, the slot will still hold the
- data from the previous library.
-
- The slot can be cleared by pressing "Clear Item". To change the colour
- used for a particular slot, press "Edit Colour...". A standard colour
- mixer can then be used to modify the slot colour.
-
- See Also: {..|}Graph Options
-
- 2 Graph Options
- @index{Spectral Plot!Graph Options}
-
- This option affects the manner in which the x axis is labelled as well
- as the title of the graph. The "X Axis Labelling" option menu allows
- the x axis to show either the channel number or the wavelength
- (in micrometres). If wavelength is chosen, then:
-
- - wavelengths are read from the channel descriptors in the PCIDSK file, OR
- - wavelengths are read from a USGS spectral library record.
-
- If there are no wavelengths available, the X axis will not be annotated.
-
- When a spectral library file is opened, the first wavelength record in the
- library file is used to define the wavelengths for each channel in the
- displayed image. If there is more than one wavelength record in the library
- (this is rare), this option menu can be used to change the wavelength record.
-
- The average of the data values in a square window around the display
- cursor can be plotted. This means that for every channel, the data values
- in the window are averaged and this is the value that gets plotted.
- The window size is selected with the "Window Size Around Cursor" option menu.
- This option menu is only effective when the currently selected slot is
- an image pixel. It will not retroactively alter all slots that are image
- pixels to use the window size.
-
- 2 Hyperspectral Image
- @index{Spectral Plot!Hyperspectral Image}
-
- The channel first and last textfields are used to specify which channels
- in the imagery correspond to the full range of the spectral library records.
- For example, an AVIRIS file may have 448 channels, with channels 1-224
- representing one scene, and channels 225-448 representing another. To
- properly choose the second scene, the first and last channels would
- be set to 225 and 448 respectively. Suppose that the spectral library
- had 204 channels. Then channel 1 of the spectral library would correspond
- to channel 225 in the image, and channel 204 of the library would
- correspond to channel 448 of the image.
-
- The first channel must be equal to or greater than 1. The last channel
- must be equal to or less than the number of channels in the currently
- opened file. When a new file is opened, the first and last channels
- may be readjusted accordingly.
-
- 2 Plotting Ranges
- @index{Spectral Plot!Plotting Ranges}
-
- There are several plotting ranges to consider. The channel (wavelength)
- min and max determine which channels (wavelengths) should be
- plotted. (Either channel number or wavelength is entered, depending on
- current X-Axis Labelling). This affects the horizontal scaling of the graph.
- The library min and max determine the scaling of library spectra.
- The image min and max determine the scaling of image data.
-
- Whereas the first and last channel define which channels in the imagery
- correspond to a full range in the spectral library, the channel min
- and max specify which part of the full range to graph. The channel min and
- max are bounded by the first and last channel values in the "Hyperspectral
- Image" area. In other words, the channel min (or the first channel to plot)
- and channel max (or the last channel to plot) must be within the range
- [channel first, channel last].
-
- Library spectra usually contain normalized values. It is real data and a
- typical range is [0.0, 1.0]. The image data is often 16-bit signed
- raw data. This is why two independent vertical scalings are needed. The
- library spectra scale is drawn on the left side of the graph. The image
- scale is drawn on the right side of the graph.
-
- 2 Actions Buttons
- @index{Spectral Plot!Actions Buttons}
-
- The "Close" button closes the spectral plotting panel as well as the graph.
-
- The "Clear Plots" button clears all the slots in the "Displayed Spectra"
- section but leaves other options unchanged.
-
- The "Save Spectrum..." button pops up a panel which enables the saving of
- a spectrum into a spectral library.
-
- The "Help" button displays help for the Spectral Plotting panel.
-
- See Also: {..|}Save Spectrum
-
- 2 Save Spectrum
- @index{Spectral Plot!Save Spectrum}
-
- First, a library must be selected by using "Select Spectral Library...".
- The history and title text are used when writing the record into the
- library. Only the first 74 characters of history are used. Only the
- first 40 characters of the title are used. A new record is always
- appended to the end of the selected library. If the library doesn't
- exist, a new one is created. If wavelength and bandwidth values have been
- read from PCIDSK channel descriptors when plotting image spectra, these
- values are saved in the first two spectral records on the new library file.
-
- Pressing "Save" saves the currently
- selected spectrum into the spectral library. If the currently selected
- spectrum is empty, a warning is popped up and nothing will be saved.
-
- The "Close" button pops down the panel. The "Help" button displays this help.
-
- 2 Valid Spectral Library
- @index{Spectral Plot!Valid Spectral Library}
-
- A USGS Spectral Library file is composed of 1536 byte records. Record 1
- starts at byte 1536, not byte 0. The first 1536 bytes of the file are
- set to 0 and are unused. If the first 1536 bytes of a file are 0s, it is
- considered a valid spectral library.
-
- 1 ImageWorks EASI/PACE Interaction
- @index{EASI/PACE ImageWorks Interaction}
-
- This chapter provides information on starting ImageWorks from EASI/PACE
- using VDINIT, and on the interaction between the 2 interfaces.
-
- 2 VDINIT Interaction
- @index{VDINTI ImageWorks Interaction}
-
- The interaction between the ImageWorks program and the parameter file,
- which contains ImageWorks' size, type, and system information, is fairly
- complex, as is ImageWorks itself. To simplify this interaction, an EASI
- procedure, called VDINIT, is available. VDINIT handles all parameter file
- interaction and starts an ImageWorks program in background mode when a
- new display window is started.
-
- The VDINIT procedure is run from within EASI:
-
- EASI> run vdinit
-
- When run, VDINIT produces a menu in the terminal window, so it should be
- ensured that the text window is at least 80 columns by 25 lines. VDINIT gives
- a selection of four displays (or devices), numbered 0, 1, 2, and 3. Each
- display
- is considered a separate device, having a name and window size. Information,
- such as size and number of image and graphic channels on the currently
- selected display, is shown.
-
- A display can be selected using the options 0, 1, 2, or 3. The size and number
- of channels of the selected display window can be changed using the modify
- (M) option. The window is actually created using the start (S) option for an
- (optional) ImageWorks window. VDINIT can be exited using the exit (X)
- option. The rest of the PACE package will now automatically use this display
- window.
-
- ImageWorks display windows can be dragged, exited, and opened like regular
- windows. They can be resized up to as large as the underlying data size.
-
- Multiple ImageWorks display windows can be created and used. To do this,
- the user should run VDINIT, select a display (0, 1, 2, or 3) and initialize
- it,
- creating the first display window. The user should then select a second,
- different display and initialize it, creating a second display window. VDINIT
- can now be exited. PACE programs will automatically use the last selected
- display. To change the display which is being used, the user should run
- VDINIT, select the desired display, then exit VDINIT. Note: Do NOT attempt
- to reinitialize this selected display since this will create a new, third
- window,
- and use of the original selected window will be permanently lost to PACE
- programs.
-
- Unfortunately, there are some problems to watch out for when using multiple
- displays. Each ImageWorks display window uses up quite a bit of memory. If
- too many are created, if they are large, or if they have many channels, the
- workstation may not be able to allocate enough memory and the initialization
- of the new display window will fail. Even if the creation does not fail, the
- resulting paging of the workstation's virtual memory may mean performance
- will be unacceptable.
-
- 2 Parameter File Interaction
- @index{Parameter File Interaction}
-
- This section discusses the interaction between an ImageWorks utility program
- and the parameter file. It is included for background information. Most users
- are insulated from knowing details at this level by using the VDINIT
- procedure.
-
- Upon start-up, the ImageWorks program extracts information from the
- parameter file which determines ImageWorks' size and labelling. This
- information is held in the parameters named vdn: and vdn# where n is a number
- between 0 and 3 (vd0:, vd0#,..., vd3:, vd3#). Each vdn: and vdn# pair defines
- characteristics about the image display window n.
-
- vdn: is a character parameter which holds a 1 to 40 character string used to
- label the ImageWorks window. Usually this is set as follows:
-
- vdn: = "VDn:"
-
- vdn# is a numeric parameter which holds 16 values defining the ImageWorks
- display window characteristics, as follows:
-
- vdn#(1) = 19 Display type (Must be 19)
- vdn#(2) = X Pixels per line (32 to 20480)
- vdn#(3) = Y Lines per image (32 to 20480)
- vdn#(4) = 3 Number of image planes (must be 1 to 16)
- vdn#(5) = 8 Number of graphic planes (must be 0 to 16)
- vdn#(6) = 0 Reserved for internal use
- vdn#(7) = 0 Reserved for internal use
- vdn#(8) = 0 Reserved for internal use
- vdn#(9) = 0/1 Suppresses popping up of configuration panel
- :
- :
- vdn#(14) = 0 Reserved for internal use
- vdn#(15) = WX Window size X (0 or less than vdn#(2))
- vdn#(16) = WY Window size Y (0 or less than vdn#(3))
-
- The parameter vd00 is used to point to the currently selected display.
-
- vd00="VD1:"
-
- When the ImageWorks program is run, it reads in the current value of the vd00
- parameter. Using this name, it reads in the appropriate vdn# parameter values,
- which define the image display window size, and uses the contents of the vdn:
- parameter to label the window. The ImageWorks program then updates
- positions 12 and 13 of vdn# with its socket number and process id (PID)
- number. PACE application programs can now access the image display
- window by following the vd00 link to the appropriate vdn# parameter and
- retrieving the socket number.
-
- For example, using EASI (under X-11 Motif):
-
- EASI> vd2: = "Test 2"
- EASI> vd2# = 19,512,512,3,8,0,0,0,0,0,0,0,0,0,0,0
- EASI> vd00 = "VD2:"
- EASI> run imageworks
-
- The above commands will start up a 512 pixel by 512 line ImageWorks image
- display, labelled "Test 2".
-
- On UNIX systems, the socket number and PID for ImageWorks can be printed
- as follows:
-
- EASI> print "socket=",vd2#(12)," pid=",vd2#(13)
-
- Multiple ImageWorks image display windows can be started by using the vd00
- parameter to point to different vdn: pairs.
-
- 1 Installation
- @index{Installation}
-
- The following subtopics cover the basic information needed to install
- ImageWorks, whether or not you have previously installed PCI software.
- This information is intended for customers installing ImageWorks as a
- standalone product; if you are installing ImageWorks as part of your
- PCI software package, you should refer to your installation guide for
- instructions.
-
- This installation information includes the system requirements for
- running ImageWorks, a list of the types of files distributed, and system
- specific directions to install and license ImageWorks on your machine.
-
- 2 System Requirements
- @index{System Requirements}
-
- UNIX or VMS systems:
- - 8-bit or 24-bit colour capability.
- - X11 windowing system - some systems (such as Intergraph and DEC
- systems) require the Motif GUI, and the SUN requires OpenWindows or
- Motif.
- - at least 32 Mbytes of RAM (more are recommended)
- - at least 200+ Mbytes of free disk space on a single disk
- - for SCO UNIX a parallel port is required for the interlock
- - CDROM drive
-
- Mac OS Systems:
- - Apple Macintosh Workstation
- - 24-bit graphics option
- - Mac OS System 7.x or later
- - At least 16Mb RAM (32+ Mb recommended)
- - At least 15Mb free disk space in one partition
- - CD-ROM drive
- - Interlock device (supplied with PCI software)
-
- Windows 3.1, Windows 95 and Windows NT platforms:
- - 486DX or better compatible PC (486SX not supported)
- - CD-ROM drive (for installing PCI software)
- - At least 250Mb free disk space
- - Windows 3.1 should be running in 386 enhanced mode
- - DOS 5.0, 6.0 or 6.2 (DOS 6.2 recommended)
- - At least 12Mb memory for 3.1 or 16Mb for 95/NT (32Mb recommended)
- - Any VGA card providing 640x480x256 colour display or better
- - Any 2-button or 3-button mouse.
- - Sentinel Pro Interlock Device (supplied with PCI software)
-
- OS/2 platforms:
- - OS/2 version 2.x or 3.x (warp) installed
- - 486DX2 or better PS/2 or compatible PC (486SX not supported)
- - CD-ROM drive (for software installation)
- - Minimum 16Mb of memory (32Mb recommended)
- - At least 250Mb free disk space
- - Any XGA or VGA card providing 640 x 480 x 256 colour display or better
- - Any 2-button or 3-button mouse
- - Sentinel Pro Interlock Device
- - In most cases, it is strongly recommended that serious users
- have at least 32Mb memory, an 8/15/16/24-bit VGA card capable
- of 800 x 600 x 256 colour display (or better), and a 600Mb
- or 1.2Gb disk.
- - Note: PCI software can run on a 386 PC with an 80387 co-processor, but
- its performance would be very poor. Therefore, a 486DX PC is the recommended
- minimum.
-
- NOTE: The above requirements are for installing the whole PCI software package
- on your system. For the ImageWorks standalone version, the disk space
- required is less than the above requirements.
-
- 2 Overview of Distributed Files
-
- The main distribution files for running the standalone version of ImageWorks
- consists of the following:
-
-
- Directory/file(s) Description
- +----------------- -----------
-
- exe/imageworks ImageWorks executable program
- (:user:ImageWorks MacOS ImageWorks)
- etc/license license manager
- etc/* * other files
- demo/irvine.pix Landsat TM 30m resolution, 512 x 512
- demo/eltoro.pix SPOT Panchromatic 10m resolution, 1024 x 1024
- demo/map100.pix scanned map of irvine area, 512 x 512
- hlp/WORKS.HLP generic help file
- hlp/CLWORKS.HLP ImageWorks Multispectral help file
- hlp/IWORKS.HLP ImageWorks help file
- hlp/GDB.HLP GDB File format help file
- hlp/PROJ.HLP Projection help file
-
-
- 2 Mounting the CD-ROM
- @index{CD-ROM}
-
- The first step in the installation is to load or mount the CD-ROM
- containing the ImageWorks software.
-
- For Windows 3.1 and Mac OS systems, this operation will consist of
- simply inserting the CD into the drive, and knowing either the drive
- letter or name.
-
- For Windows 95 and NT, it is recommended that the PCI software be
- installed using a login with Administrator privileges, in order to
- permit creation of appropriate common window groups.
-
- UNIX Systems:
-
- On UNIX the process of mounting the CDROM is somewhat more involved, and will
- generally require superuser privileges to mount the drive (an
- annoying fact of life with CD-ROMs on Unix). The actual mount command
- varies slightly from system to system, and examples are shown below (the
- /cdrom directory must already exist, although any empty directory
- can be used):
-
- AIX:
- /etc/mount -v cdrfs -o ro /dev/cd0 /cdrom
-
- DG/UX:
- /sbin/mount -t cdrom -o noversion /dev/pdsk/4 /cdrom
-
- HP/UX
- /etc/mount -t cdfs -o ro /dev/dsk/c201d5s0 /cdrom
-
- Note: the version number (;\#) appended to the end of filenames is
- unavoidable on HP/UX. This becomes part of the actual filename, and
- must be specified when referencing files.
-
- IRIX:
- /etc/mount -t iso9660 /dev/scsi/sc0d7l0 /cdrom
-
- OSF/1:
- /sbin/mount -t cdfs -o noversion /dev/rz4c /cdrom
-
- SCO ODT:
- mount -r -f HS /dev/cd0 /cdrom
-
- Solaris:
- /sbin/mount -F hsfs -o ro /dev/dsk/c0t4d0s2 /cdrom
-
- SunOS:
- /usr/etc/mount -t hsfs -o ro /dev/sr0 /cdrom
-
- Ultrix:
- /sbin/mount -t cdfs -r -o noversion /dev/rz4c /cdrom
-
- For VMS/OpenVMS systems, the process is also somewhat involved, and
- will require that you have LOGICAL VOLUME privileges:
-
- OpenVMS:
-
- MOUNT /MEDIA=CDROM /OVERRIDE=IDENTIFICATION DKA400:
-
- VMS: (requires the F11CD product from Digital)
-
- CD_MOUNT/MEDIA=CDROM/PROC=F11CDAC/OVERRIDE=ID DKA400: PCIV60
-
-
- 2 Pre-installation Setup
-
- There are some specific steps and procedues that need to be followed
- prior to starting ImageWorks.
-
- 3 UNIX Systems pre-installation setup
-
- If you are updating an existing system, make a backup of the existing
- pci directory tree, then delete the contents (keeping any site
- specific files such as .cshrc, .login, etc., then proceed to
-
- Create an account called pci, into which the home directory the
- PCI software will be loaded. Next, you should set up the environment
- variable PCIHOME to directory created above. (make sure you add this to
- each user's .cshrc file (or equivalent), or a system wide setup file if
- one is used):
-
- setenv PCIHOME Account_Directory
-
- Where Account_Directory is the directory for the new pci account.
-
- NOTE: Using the /pci symbolic link as outlined in previous versions
- of PCI's software will also still work, although the use of the PCIHOME
- environment variable is now the recommended approach.
-
- On UNIX systems, run the tar command to extract the appropriate tar file
- off the CDROM. Use the appropriate command given below for the system
- on which you are doing the installation.
-
- Data General AViiON / DG/UX:
- % tar xovf /cdrom/PCIDGUX/PCIDG542.TAR
-
- Digital AXP / Unix (OSF/1):
- If you are running OSF/1 V2.0, V3.0, or V3.2, enter the following
- commands instead:
-
- % tar xovf /cdrom/PCIOSF/PCIOSF.TAR
-
- Digital DECstation / Ultrix:
- % tar xovf /cdrom/PCIULTRIX/PCIULTRX.TAR
-
- Hewlett Packard HP9000 / HP/UX:
- % tar xovf /cdrom/PCIHPUX/PCIHPUX.TAR;
-
- Note: the version number (;\#) appended to the end of filenames is
- unavoidable on HP/UX. This becomes part of the actual filename, and
- must be specified when referencing files.
-
- IBM RS/6000 / AIX:
- % tar xovf /cdrom/PCIAIX/PCIAIX325.TAR
-
- Note: PCI expects to offer a native release for AIX 4.1.2 in the
- near future. Contact your PCI representative for information.
-
- SGI Iris / IRIX:
- % tar xovf /cdrom/PCIIRIX/PCIIRX53.TAR
-
- SCO ODT:
- % tar xovf /cdrom/PCIODT/PCIODT.TAR
-
- Sun Solaris:
- % tar xovf /cdrom/PCISUN/PCISOL54.TAR
-
- Sun SunOS:
- % tar xovf /cdrom/PCISUN/PCISUNOS.TAR
-
-
- Next, you must add the PCI exe directory to your search path, and set
- up the PCIHOME environment variable.
-
- If you are using the C-shell (csh), add the following commands to each
- user's .cshrc file:
-
- setenv PCIHOME Account_Directory
- set path=( $path $PCIHOME/exe )
-
- where Account_Directory is the directory for the new pci account.
-
- If you are using a shell other than the C-shell (csh), you should
- use a mechanism appropriate to your particular shell to add the PCI exe
- directory to your path.
- Alternatively, the programs can be invoked directly using their full path and
- filename.
-
- You should now return to root or superuser and unmoun the CD-ROM and
- remove it:
-
- # umount /cdrom
-
-
- 3 Windows 3.1, Windows 95 and Windows NT pre-installation setup:
-
- Many of the desktop systems require that certain actions be taken before
- installing the PCI software:
-
- PCI software for Windows 3.1 is stored under the PCIWIN31 directory on
- the CD-ROM; PCI software for Windows 95 and Windows NT is stored under
- the PCIWINNT directory. This CD-ROM may also contain other PCI software
- directories for different operating systems.
-
- Run the INSTALL.BAT command file in the PCIWIN31 (or PICWINNT) directory
- on the CD-ROM, as follows:
-
- Insert the CD-ROM in the CD-ROM drive.
- Open the File Manager icon (if not already open).
- Click the CD-ROM drive icon (D: or other) in the directory window.
- Choose Run from the File menu in the File Manager.
- Type the following command in the Command Line box:
-
- \PCIWIN31\INSTALL (for Windows 3.1)
- \PCIWINNT\INSTALL (for Windows 95 or Windows NT)
-
- Then choose the OK button in the Run dialog box.
- Follow the instructions given in the command window.
-
- The above INSTALL command can also be executed from an MS-DOS command window,
- if the CD-ROM is the active drive.
-
- By default, PCI software is installed on C: drive. If you wish to install
- PCI software on a different drive (for example, E: drive), then
- specify the drive letter (followed by a colon) in the command line, as
- follows:
-
- \PCIWIN31\INSTALL E: (for Windows 3.1)
- \PCIWINNT\INSTALL E: (for Windows 95 or Windows NT)
-
-
- 4 Win32s for Windows 3.1
-
- At this point, Windows 3.1 users must install the Win32s
- software before proceeding any further. This Microsoft software
- allows you to run 32-bit windows applications under Windows 3.1, and
- is required for the PCI software to run.
- If you are already running Win32s but not the version
- supplied with the PCI software, it is important that you install the
- version provided, or the software may not function correctly.
-
- If you are installing on Win3.1, run the SETUP.EXE program in
- the WIN32S directory on the CD-ROM, as follows:
-
- - Insert the CD-ROM in the CD-ROM drive.
- - Open the File Manager icon (if not already open).
- - Click the CD-ROM drive icon (D: or other) in the directory window.
- - Choose Run from the File menu in the File Manager.
-
- Type the following command in the Command Line box:
-
- \WIN32S\DISK1\SETUP
-
- then choose the OK button in the Run dialog box.
-
- Follow the instructions given by Microsoft Setup.
-
- SETUP will inform you if Win32s is already installed on your system.
-
- 4 Interlock
-
- You should also ensure that your Interlock is now correctly installed
- on the first parallel port of your computer. If it has not
- been correctly installed, the system information returned by the
- license program and your license key will not be correct.
-
- Note: Unlike Windows NT, there is no Sentinel driver required to access
- the interlock on Windows 95.
-
- Windows NT users must ensure that the Interlock is now
- correctly installed on the first parallel port of your computer, and
- then install the supplied Interlock driver:
-
- Note: Substitute the appropriate drive letter for your CD-ROM
- in the following instructions.
-
- The Sentinel device driver supplied on the PCI CD-ROM in
- E:\PCIWINNT\DRI must be installed before the hardware
- interlock device can work. Note that the actual directory name may
- vary slightly with the software version, but should be obvious for
- the operating system you are running.
-
- - In the Main desktop window, open the Control Panel icon.
- - In the Control Panel window, open the Drivers icon.
- - In the Drivers window, choose the Add button.
- - In the Add window, select ``Unlisted or Updated Driver'', then
- choose the OK button.
- - In the Install Driver window, type C:\PCI\DRI in
- the dialog box.
- - In the Add Unlisted or Updated Driver window, select
- ``Sentinel for i386 Systems'' (this should be the only item), then
- choose the OK button.
- - If a ``Driver Exists'' window pops up, choose the New button to install
- the new driver.
- - In the Sentinel Driver window, select the parallel port to
- which the interlock is attached, then choose OK.
- - In the System Setting Change window, choose the Restart Now
- button to reboot the computer.
-
- The Sentinel interlock device driver will be installed when
- the computer is rebooted.
-
- 4 Creating the PCI Software Group
-
- For Windows 3.1 and NT systems, PCI Software is distributed with a group
- file,
- called PCI\ETC\PCIV60.GRP, (PCI\ETC\PCIV6095.GRP for Windows 95)
- which defines the program items (icons) for the PCI Software group.
-
- For the following set of instructions, if PCI software is not in
- C:\PCI, substitute the appropriate drive and directory path.
-
- For Windows 95:
-
- - Open the File Manager
- - Find the group file in the PCI\ETC directory
- - Pick up the group file and drop it on the desktop
-
- Normally this should complete the process. However, if you have
- installed the files elsewhere, you will have to change the properties
- of the icons to specify the new path. To do this, click on the icon
- with the right mouse button. Select "shortcut" and modify "Target"
- and "Start In", replacing C:\PCI with the PCI tree location.
- It is advisable to use the full path.
-
-
- For Windows 3.1:
-
- To create the PCI Software group, do the following:
-
- - Choose the New command from the File Menu in the Program Manager.
- - Select the Program Group option from the New Program Object dialog
- box, then choose the OK button.
- - Type C:\PCI\ETC\PCIV60.GRP for the Group File in the
- Program Group Properties dialog box, then choose the OK button.
- - Do not type anything for Description in the Program Group
- Properties dialog box.
-
- The PCI Software group should now appear inside the Program Manager.
- It should contain an ImageWorks icon with other PCI program icons.
-
- By default, all items (icons) in the PCI Software group assume
- that PCI software is installed on the drive and root directory
- specified by the PCIHOME environment variable. PCIHOME must be
- set in the AUTOEXEC.BAT file and the computer rebooted before applications
- in the PCI Software group can be used, and before licensing can be done.
-
- If you wish, you can change the Working Directory for icons in the
- PCI Software group to any directory, using the Properties
- command in the File Menu of the Program Manager.
-
- For Windows NT:
-
- For Windows NT, a common program group for PCI software must be set up to
- allow users to run ImageWorks, and other PCI programs. This is not
- done automatically when PCI software is installed, and must be done
- by following the instructions given below.
-
- Note: To create a common program group, you must be logged on as a
- member of the Administrators or Power Users group.
-
- To create the PCI Software common program group, do the following:
-
- - Choose the New command from the File Menu in the Program Manager.
- - Select the Common Program Group option from the New Program Object dialog
- box, the choose the OK button.
- - In the Description box, type \verb+V6.0 PCI Software+, then choose the
- OK button. An empty PCI Software group window should appear inside the
- Program Manager window.
-
- To create the ImageWorks icon, do the following:
-
- - Choose the New command from the File Menu in the Program Manager.
- - Select the Program Item option from the New Program Object dialog
- box, the choose the OK button.
- - In the Description box, type ImageWorks.
- - In the Command Line box, type C:\PCI\EXE\IMAGEWOR.EXE.
- - In the Working Directory box, type C:\PCI\USER or other
- directory of your choice.
- - Choose the OK button. The ImageWorks icon
- should appear inside the PCI Software group window.
-
- Icon program items can be created for the following set of programs:
-
- Description Program File
-
- ACE ACE.EXE
- EASI EASI and choose \PCI\ETC\EASI.ICO for its icon
- FLY! FLY.EXE
- GCPWorks GCPWORKS.EXE
- ImageMapping IMAGEMAP.EXE
- ImageWorks IMAGEWOR.EXE
- Xpace XPACE.EXE
-
-
- 3 Mac OS pre-installation setup
-
- For the Mac OS systems, please proceed as follows:
-
- - Open the "System Folder" folder off the CDROM and select the
- VT102 Tool and TTY Tool from it, then drag the two icons over
- into your main System Folder - (These two tools will be
- copied from the CDROM and placed into your Extension folder on
- your system.)
-
- - Copy over the files and directories listed from the
- distributed list section over into your hard disk,
- maintaining the same directory structure.
- (or you can copy the whole PCI folder into your hard disk)
-
- - Shutdown your computer and connect the supplied Interlock device
- to any ADB (Apple Desktop Bus) port on your system (usually
- off your keyboard connection). The ADBs are used to connect the
- mouse, keyboard and other input devices. The Interlock can be
- connected inline with other devices.
-
- The Sentinel interlock device driver will be installed when
- the computer is rebooted.
-
- If the Interlock and driver have not been correctly installed, the
- system information returned by the License program will be invalid.
-
-
- 3 OS/2 pre-installaiton setup
-
- PCI software for OS/2 is stored under the \PCIOS2 directory on
- the CD-ROM. This CD-ROM may also contain other PCI software
- directories for different operating systems.
-
- Run the INSTALL.CMD command file in the \PCIOS2 directory
- on the CD-ROM, as follows:
-
- - Open the Command Prompts folder in the OS/2 System window.
- - Open the OS/2 Window folder in the Command Prompts window.
- - Make your CD-ROM the active drive (for example, E: drive)
- then run INSTALL inside the OS/2 command window, as follows:
-
- E:\PCIOS2\INSTALL
-
- - Follow the instructions given in the command window.
- - Type \EXIT inside the OS/2 command window to close it.
- - Close the Command Prompts window by double-clicking the upper left
- corner of the window.
-
- By default, PCI software is installed on C: drive. If you wish to install
- PCI software on a different drive (for example, D: drive), then
- specify the drive letter (followed by a colon) in the command line, as
- follows:
-
- \PCIOS2\INSTALL D:
-
- 4 Setting up PCI Software folder and ImageWorks in OS/2
-
- A PCI software folder must be set up to allow users to run ImageWorks and
- other PCI programs. This is not done automatically when PCI software
- is installed, and must be done by following the instructions given below.
-
- - To create the PCI Software folder, do the following:
- - Open (double-click) the Templates icon on the desktop.
- - Point to the Folder template in the Templates window.
- - Press and hold mouse button 2 (right button).
- - Drag a copy of the Folder template to an empty place on the desktop.
- - Release mouse button 2. A new Folder icon is created on the desktop.
- - Press and hold the Alt key on the keyboard, then click mouse
- button 1 (left button) on the new Folder icon.
- - Erase Folder (using the DEL key), then type PCI Software for the
- folder title.
- - Click mouse button 1 in an empty place of the desktop to accept
- the new title.
- - Open (double-click) the new PCI Software folder. An empty
- PCI Software window should appear.
-
- To create a program item for ImageWorks, do the following:
-
- - Point to the Program template in the Templates window.
- - Press and hold mouse button 2 (right button).
- - Drag the Program template to the PCI Software folder.
- - Release mouse button 2. The Program-Settings window appears.
- - Type C:\PCI\EXE\IMAGEWOR.EXE in the ``Path and file name'' box.
- - Click the ``Working directory'' box, then type C:\PCI\USER
- (or other directory).
- - Choose the ``General'' page tab in the Program-Settings window.
- - Erase Title (using the DEL key), then type ImageWorks in the ``Title'' box.
- - Close the Program-Settings window by double-clicking the upper
- left corner of the window.
-
- The ImageWorks icon will now appear inside the PCI Software window.
-
- Close the Templates folder by double-clicking the upper left corner
- of the Templates window.
-
-
- 4 Editing the OS/2 CONFIG.SYS file
-
- PCI software for OS/2 requires modification to
- the CONFIG.SYS file. The PATH and LIBPATH environment
- variables must be modified, and the OS2SNTNL.SYS driver for
- the Sentinel interlock drive must be installed.
-
- Note: If PCI software is not on C: drive, substitute C: with the
- appropriate drive letter in the following instructions.
-
- Use the OS/2 System Editor to add C:\PCI\EXE to the SET PATH and SET LIBPATH
- commands, and to install the Sentinel device driver C:\PCI\ETC\OS2SNTNL.SYS
-
- You can edit the CONFIG.SYS file by doing the following:
- - Open (double-click) the Drives folder in the OS/2 System window.
- - Open the C Drives icon in the Drives window.
- - Open the root directory (the minus icon at the top of the tree)
- in the Tree View window.
- - Double-click the C Drive icon in the root directory window.
- - Open the CONFIG.SYS file folder in the Icon View window.
- An OS/2 System Editor window containing the text of CONFIG.SYS will appear.
- - Use the arrow keys to move around the CONFIG.SYS file until you
- find the existing SET PATH and SET LIBPATH statements in the file.
- (The word SET may be missing from the command).
- - Append C:\PCI\EXE; to the SET PATH statement by typing
- text at the end of the line.
- - Append C:\PCI\EXE; to the SET LIBPATH statement by typing
- text at the end of the line.
- - Add the following new line of text at the end of the file:
-
- DEVICE=C:\PCI\ETC\OS2SNTNL.SYS
-
- - Close the OS/2 System Editor window by double-clicking the
- upper left corner of the window.
- - If you are prompted to select file type, choose Plain Text.
- - Close other open windows in the same manner.
-
- The computer should be shutdown and rebooted to update the PATH and LIBPATH
- variables and install the Sentinel driver.
- To shutdown the system, do the following:
-
- - Point to an empty area on the desktop.
- - Click mouse button 2, then select ``Shut down'' from the pop-up menu.
- - Select Yes to confirm shutdown, and wait for message stating that
- shutdown is complete.
- - Reboot computer by pressing CTRL+ALT+DEL keys, or by turning power
- off and on.
-
-
- 2 Licensing PCI Software
- @index{Licensing}
-
- This PCI License / Copy Protection System section explains how to
- ensure that ImageWorks is licensed to run and the Running ImageWorks
- section explains how to run ImageWorks.
-
- 2 Systems with Existing PCI EASI/PACE software
- @index{Directory Creation!Update}
-
- If you already have some PCI software (typically EASI/PACE) then you
- should use the same installation directory and consider ImageWorks to be an
- addition to it. The ImageWorks distribution is designed to dovetail into the
- standard EASI/PACE system.
-
- If there is an account for the PCI software then you should log into
- this account
- to install ImageWorks. Installation proceeds from the home directory of this
- account (i.e., don't change directories after logging in).
-
- If there is no account then just move to the pci directory. This directory is
- usually named something like /usr/pci or /home/pci or /pci (for VMS,
- PCI:[000000]).
-
- Make sure you have the proper privileges to access this directory. This may
- require logging on as system manager (i.e., root, superuser, or system).
-
- For example:
-
- UNIX:
-
- % cd /pci
-
- VMS:
-
- $ set default PCI:[000000]
-
-
- 3 Creating a New Directory/Account
- @index{Directory Creation!New User}
-
- If this is your first piece of PCI software we suggest creating a
- new directory (or a new account) called pci.
-
- For example:
-
- UNIX:
-
- % mkdir pci
-
- % cd pci
-
- On PC platforms:
-
- Create a new folder named "pci".
-
- VMS:
-
- $ create/directory disk:[PCI]
-
- where disk: is the disk drive name on which you plan to install
- ImageWorks (i.e. DUA0:).
-
- You need to define the following VMS logical and symbolic name (we
- suggest also adding these to your LOGIN.COM file):
-
- $ define PCI disk:[PCI.]/trans=(conc,term)
-
- $ imageworks:== "$PCI:[exe]imageworks.exe"
-
- Now change to the PCI directory.
-
- $ set default PCI:[000000]
-
- In addition to this definition, any account used to run ImageWorks will
- require certain resources.
-
- In order for EASI/PACE to run, the system manager must ensure that the
- PCI account and all other user accounts have the following default
- privileges:
-
- GRPNAM may insert in group logical name table
-
- TMPMBX may create temporary mailbox
-
- NETMBX may create network device
-
- All EASI/PACE user accounts should also have their buffered I/O byte
- limit and paging file quota increased to 65536, and when using X-
- Windows displays, to at least 100000 to 200000 (see example below).
-
- To assign required privileges and increase quotas for the PCI account, the
- system manager must run the AUTHORIZE utility, as follows:
-
- $ SET DEFAULT SYS$SYSTEM
-
- $ RUN AUTHORIZE
-
- UAF> MODIFY PCI/
- PRIVILEGES=(GRPNAM,TMPMBX,NETMBX,LOG_IO,PHY_IO,AL
- TPRI)
-
- UAF> MODIFY PCI/
- DEFPRIVILEGES=(GRPNAM,TMPMBX,NETMBX,LOG_IO,PHY_IO
- ,ALTPRI)
-
- UAF> MODIFY PCI/BYTLM=200000/PGFLQUOTA=100000
-
- An example of the various limits which can be given to the PCI account is
- shown below. In particular, please note the settings of Maxdetach, Prclm,
- Fillm, ASTlm, ENQlm, Bytlm, and Pgflquo.
-
- UAF>SHOW PCI
-
- Username: PCI Owner: PCI
-
- Account: R_D UIC: [35000,7] ([PCI])
-
- CLI: DCL Tables: DCLTABLES
-
- Default: DISK$GENERAL:[PCI]
-
- LGICMD:
-
- Login Flags:
-
- Primary days: Mon Tue Wed Thu Fri
-
- Secondary days: Sat Sun
-
- No access restrictions
-
- Expiration: (none) Pwdminimum: 4 Login Fails:0
-
- Pwdlifetime: 28 00:00 Pwdchange: 24-JUN-1991 08:33
-
- Last Login: 28-JUN-1991 09:57 (interactive),
-
- 25-MAY_1989 14:00 (non-interactive)
-
- Maxjobs: 0 Fillm: 100 Bytlm:
- 200000
-
- Maxacctjobs: 0 Shrfillm: 0 Pbytlm: 0
-
- Maxdetach: 0 BIOlm: 18 JTquota: 0
-
- Prclm: 20 DIOlm: 18 WSdef: 256
-
- Prio: 4 ASTlm: 100 WSquo: 4096
-
- Queprio: 0 TQElm: 10 WSextent:
- 16384
-
- CPU: (none) Enqlm: 200 Pgflquo:
- 100000
-
- Authorized Privileges:
-
- GRPNAM TMPMBX NETMBX
-
- Default Privileges:
-
- GRPNAM TMPMBX NETMBX
-
- UAF>EXIT
-
- 2 Running PCI License / Copy Protection System
- @index{Installation!Licensing}{Licensing}
-
- This is an overview of using PCI's License Management / Copy Protection
- system. For further information, the user is directed to read the System
- Specific Licensing Guide.
-
- PCI uses a system of license keys which are applied to a license file
- to enable operation. For network users, a license key for each
- licensed CPU must be applied. More than one license key can be applied
- to a single license file.
-
- If you have not been prelicensed the following steps will take you through
- the licensing process:
-
- 3 UNIX:
- @index{Licensing!UNIX}
-
- Get your CPU Id. by running the license program and noting the CPU Id.
- number it presents, for example:
-
- % etc/license
-
- CPU Id. of current system is: [1762007148]
-
- : : : :
-
- : : : :
-
- Enter command: x
-
- Contact PCI's Product Support department and have your CPU Id. number and
- type of computer system ready. This can be done by telephone, fax, or E-mail.
- You will receive an alphanumeric License Key.
-
- Use the license program to apply your License Key to the ImageWorks
- program.
-
- % etc/license XXXXXXXXXXXXXXXXX
-
- where XXXXXXXXXXXXXXXXX is your License Key.
-
- Write the License Key on a piece of paper and place it in a safe place
- in case you ever need to re-install the ImageWorks software from the
- distribution CDROM
-
- 3 SCO UNIX:
- @index{Licensing!SCO UNIX}
-
- For SCO UNIX, in addition to applying your license key as with other UNIX
- systems, it is necessary to install the Interlock device and its driver on
- your system.
-
- The Interlock device itself attaches to the Parallel port on the back of your
- computer (between the computer and the printer cable, if a printer is
- attached). Installing the driver does not impact the use of the printer or
- system spooler in any way.
-
- To install the Interlock driver, perform the following steps:
-
- - Make a backup of your user files. It is very unlikely that anything
- will go wrong during the installation process, but if something does, this
- will allow you to recover.
-
- - The system will need to be rebooted as part of the driver installation.
- It is recommended that you ensure that all other users (if any) are logged
- off. You will need to be logged in as root to perform the remaining steps.
-
- - Do not hit the <DEL> key or <RESET> button, power down your system,
- or in any way attempt to interrupt the installation once it has begun.
- Doing so may corrupt your system and leave it unbootable.
-
- 3 VMS:
- @index{Licensing!VMS}
-
- Get your CPU Identification Number by running the license program and
- noting the number it presents:
-
- $ run pci:[etc]license
-
- CPU Id. of current system is: [1762007148]
-
- : : : :
-
- : : : :
-
- Enter command: x
-
- Contact PCI's Product Support department, and have your CPU Identification
- number and type of computer system ready. Contact can be made by telephone,
- fax, or E-mail. You will receive an alphanumeric License Key.
-
- Use the license program to apply your License Key to the ImageWorks
- program:
-
- $ license :== "$pci:[etc]license.exe"
- $ set default pci:[000000]
- $ license XXXXXXXXXXXXXXXXX
- $ delete/symbol/global license
-
- where XXXXXXXXXXXXXXXXX is your alphanumeric License Key.
-
- Write the License Key on a piece of paper and place it in a safe place in
- case you ever need to re-install the ImageWorks software from the
- distribution CDROM
-
- 3 Mac OS
-
- Run the PCI license program (double click on the license
- icon in the etc folder within the PCI folder) to get your system
- identification number.
-
- Now, please contact PCI's Product Support to get your License Key,
- then apply the key using the license program.
-
- Note: The license key is case sensitive.
-
- - Select `k' and enter your license key.
- - Select `a' to apply the license key.
- - Select `x' to exit from the license program.
-
- ImageWorks should now be ready to run.
-
-
- 3 PC Platforms
-
- Note: If PCI software is not on C: drive, substitute C: with the
- appropriate drive letter in the following instructions.
-
- The following steps take you through the licensing process:
- Open an MS-DOS command window (double-click the MS-DOS icon in the Main
- group)
- Type the following command to run the LICENSE program to print your
- 4-character CPU ID Number:
- C:\PCI\ETC\LICENSE
-
- Enter X to exit the LICENSE program after the CPU ID is printed.
- Contact PCI's Support Department and tell them your CPU ID number.
-
- This can be done be telephone, fax or Email.
- PCI will give you a 27-character license key which must be applied
- before PCI programs can be run.
-
- Type the following command in the MS-DOS command
- window (replacing "xxxxxxxx" with your 27-character license key):
-
- C:\PCI\ETC\LICENSE xxxxxxxx
-
-
- Type EXIT to close the MS-DOS command window.
-
- Write down your License Key and place a copy of it in a safe place in
- case you ever need to install PCI software again from CD-ROM.
-
- 2 Post Installation Instructions
-
- For Unix:
-
- The post-installation for Unix is quite simple, and consists of making a
- few changes to your .cshrc or .login file (depending on which
- shell you use). These are outlined in the window that pops up, and can
- either be made to each person's files, or to a system wide equivalent,
- depending on how many people are going to use ImageWorks. The settings
- are:
-
- If you are using the C-Shell (csh), you must add these
- environment variables and add the PCI exe directory to
- your path by adding these lines to every user's .cshrc:
-
- setenv PCIHOME ./pci
- set path = ( $path $PCIHOME/exe )
-
- Or if you use the Bourne Shell (sh), you must add:
- these lines to every user's .profile:
-
- set PCIHOME=./pci
- export PCIHOME
- set PATH=$PATH:$PCIHOME/exe:
- export PATH
-
- For Windows 3.1, Windows 95, and NT:
-
- For Windows, the post install processing takes a number of steps, and
- requires the user to reboot the system at the end for the changes to
- take effect:
-
- For Windows 3.1:
-
- The first step is to select the User working directory. This is a
- base directory for the user to work out of and is primarily used to
- allow different users to work without colliding with each other.
-
-
- For the AUTOEXEC.BAT file:
- - Add the PCI\EXE directory to the PATH.
- - Add the environment variable PCIHOME to point to the PCI directory
- tree.
- - Add the environment variable PCIUSER to point to the user's
- working directory.
- - Add the command to start PIPE.COM (from the PCI root area)
- - Add any necessary commands required for SMARTDRV (see your MS-DOS
- manual for information on SMARTDRV).
-
- For the CONFIG.SYS file:
- - Add ANSI.SYS if not already there.
- - Add any necessary entries required for SMARTDRV (see your MS-DOS
- manual for information on SMARTDRV).
-
- For Windows 95:
-
- For the AUTOEXEC.BAT file:
- - Add the PCI\EXE directory to the PATH.
- - Add the environment variable PCIHOME to point to the PCI directory
- tree.
-
- For Windows NT:
-
- - Add the PCI\EXE directory to the PATH.
- - Add the environment variable PCIHOME to point to the PCI directory
- tree.
-
-
- 2 Running ImageWorks
- @index{Running ImageWorks}
-
- Under normal circumstances ImageWorks is run by typing in the name of the
- executable and the path of the directory it is in. For example, assuming the
- directory /usr/pci/exe:
-
- UNIX:
-
- % /usr/pci/exe/imageworks
-
- On PC platforms:
-
- Double click on the ImageWorks icon to start.
-
- VMS:
-
- $ run pci:[exe]imageworks.exe
-
- It is also possible to add the directory path to your command search path,
- to add an alias into your csh or ksh, or, in VMS, to define the symbolic
- name for ImageWorks. Ask your system manager to show you how to do this.
- If this set-up is used the following command would be sufficient:
-
- % imageworks
-
- Once ImageWorks is running, data can be loaded or viewing parameters set
- interactively using the graphical interface. It is also possible to start
- ImageWorks and automatically load data and set viewing parameters using
- command line options. For example:
-
- % imageworks -ip 4 -datasize 768 768
-
- See the section on Command Line Options for more information.
-
-
-